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The life of a yakuza can be dangerous, and taking the risks required to be loyal to a gang can threaten one’s life. An absent bansho is one who has learned how to avoid sticking his neck out, often by creating a second identity to draw attention and potential retaliation away from his true identity.

Second Life (Ex)[]

At 1st level, an absent bansho gains the dual identity and seamless guise vigilante class features, although both class features are treated as his social identity. As long as an absent bansho does nothing to hint that the two identities are related, his is treated as though he was two different people for the purpose of the dual identity class feature.

This ability replaces contacts and gang war.

Loose Alliance (Ex)[]

An absent bansho gains the gang war class feature at 5th level and gang leader at 13th level, and he treats his yakuza level as if it were 4 levels lower for all effects related to these abilities. He does not gain the gang warlord class feature at all. This modifies gang war, gang leader, and gang warlord.

Vigilante Talents (Ex)[]

At 2nd level, an absent bansho gains a vigilante talent treating his yakuza level as his vigilante level. He is also treated as though he had the stalker vigilante specialization, and treats sneak attack as though it was sudden strike for the effects of vigilante talents. At 8th level and again at 15th, he can select an additional vigilante talent.

This ability replaces the gang abilities gained at 2nd, 8th, and 15th level.

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