Aellar: Get Fly as a class skill and a +1/2 bonus.
Atstreidi: Reduce the penalty to the barbarian’s AC while raging by 1/3. When this penalty is reduced to 0, further selections of this favored class bonus instead increase the their AC while raging by +1/3.
Dreige: Add +1 to the barbarian’s total rounds of rage per day.
Ethumion: Add 1 to the ethumion’s total number of rage rounds per day.
Gamla: Increase fast movement bonus by 1 foot (only effective in increments of 5).
Grendle: Increase the barbarian’s Will save bonus from his rage class ability by +1/4.
Half-giant: Add 1 to the half giant’s total number of rage rounds per day.
Houri: Add +1 on Intimidate checks.
Maenad: Add 1 to the maenad’s total number of rage rounds per day.
Mineralite: While you are raging, your projected weapon deals +1/3 point of damage. If you have the Natural Weapon Projection trait, this instead applies to that attack.
Sobek: Increase the essence capacity of bite or natural camouflage by +1/4.