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Discipline: Psychometabolism; Level: Dread 2, cryptic 2, highlord 3, marksman 2,psion/wilder 3, tactician 3, vitalist 3

Display: Material

Manifesting Time: 1 standard action

Range: Close (25 ft. + 5 ft./level)

Target: One living creature

Duration: One round/level

Saving Throw: Fortitude negates; Power Resistance: Yes

Power Points: Dread 3, cryptic 3, highlord 5, marksman 3, psion/wilder 5, tactician 5, vitalist 5

A thin film of colored oily liquid engulfs your target then appears to be absorbed into their skin, leaving them tinted to match. For the duration of this power, the altered creature can take only nonlethal damage from any source. If they are suffering from ongoing bleed damage, they will bleed nonlethally. This power only applies to effects that deal hit point damage, and it can only be manifested upon creatures that are not immune to nonlethal damage.

Mythic Captivity Bond

For the duration of this power, if the target creature performs movement away from the manifester, they take nonlethal damage equal to the resulting increase in distance. For example, a creature moving around obstacles may move 15 feet, but only 5 of those feet might be “away” from the manifester, and thus that movement causes 5 points of nonlethal damage. Movement performed by psychoportive means does not cause the target to take damage.

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