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(Created page with "The chasseur is a skilled rider who forms a special bond with their mount, whether that be a mule, horse, or griffon. ===Companion Mount (Ex)=== At 1st level, the chasseur must choose an animal companion as his natural gift and must choose an animal companion that can serve as a mount. The chasseur adds 1/2 his level (minimum 1) to Handle Animal and Ride checks involving his animal companion mount, and may push his mount as a free action rather19 than a move action. The...")
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===CHASSEUR’S TALENTS===
 
===CHASSEUR’S TALENTS===
 
The chasseur adds the following to the list of talents he may choose his ranger talents from:
 
The chasseur adds the following to the list of talents he may choose his ranger talents from:
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Shared Spirit (Sp) (12th level) As a full-round action, the chasseur can grant his companion mount temporary hit points equal to his class level.
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'''Shared Spirit (Sp) (12th level)''' As a full-round action, the chasseur can grant his companion mount temporary hit points equal to his class level.
 
These temporary hit points last for 24 hours, and while they last, and when his mount is within 30 feet of him, the chasseur can choose to reduce the damage from any attack (including special abilities) by up to half (rounded down) by taking the damage upon himself instead.
 
These temporary hit points last for 24 hours, and while they last, and when his mount is within 30 feet of him, the chasseur can choose to reduce the damage from any attack (including special abilities) by up to half (rounded down) by taking the damage upon himself instead.
 
This damage cannot be reduced by damage resistance.
 
This damage cannot be reduced by damage resistance.

Revision as of 15:33, 23 June 2022

The chasseur is a skilled rider who forms a special bond with their mount, whether that be a mule, horse, or griffon.

Companion Mount (Ex)

At 1st level, the chasseur must choose an animal companion as his natural gift and must choose an animal companion that can serve as a mount. The chasseur adds 1/2 his level (minimum 1) to Handle Animal and Ride checks involving his animal companion mount, and may push his mount as a free action rather19 than a move action. The mount is always considered combat trained and begins play with Light Armor Proficiency as a bonus feat. The mount does not gain the share spells special ability. The legendary ranger’s bond with his mount is strong, with the pair learning to anticipate each other’s moods and moves. Should the mount die, the legendary ranger may find another mount to serve him after 1 week of mourning. This ability modifies natural gift. Ranger talents that modify an animal companion modify the mount instead.

Predation (Ex)

A mount benefits from the legendary ranger’s predation ability when attacking the legendary ranger’s quarry. Whenever the legendary charges while riding his mount, the mount gains the benefit of the legendary ranger’s predation feature, even if the creature charged is not their quarry. This modifies predation.

Skilled Rider (Ex)

At 3rd level, the chasseur gains Mounted Combat as a bonus feat if he does not possess it already. At 7th level, while the chasseur is mounted, the mount receives a +2 shield bonus to AC. This replaces relentless stride.

Master Skirmisher (Ex)

At 11th level, when your mount moves its speed or less, you can still take a full-round action. This replaces evasion.

CHASSEUR’S TALENTS

The chasseur adds the following to the list of talents he may choose his ranger talents from:

Shared Spirit (Sp) (12th level) As a full-round action, the chasseur can grant his companion mount temporary hit points equal to his class level. These temporary hit points last for 24 hours, and while they last, and when his mount is within 30 feet of him, the chasseur can choose to reduce the damage from any attack (including special abilities) by up to half (rounded down) by taking the damage upon himself instead. This damage cannot be reduced by damage resistance.