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Clairvoyant Sense, Dyne's[]

Discipline: Clairsentience (Scrying); Level: Seer 2, sighted seeker 2

Display: Auditory and visual

Manifesting Time: 1 standard action

Range: See text

Effect: Psionic sensor

Duration: 1 min./level (D)

Saving Throw: None; Power Resistance: No

Power Points: 3

You can see and hear a distant location almost as if you were there. You don’t need line of sight or line of effect, but the locale must be known—a place familiar to you or an obvious one, such as behind a door, around a corner, or in a grove of trees. Once you have selected the locale, the focus of your clairvoyant sense doesn’t move, but you can rotate it in all directions to view the area as desired. Unlike other scrying powers, this power does not allow psionically or supernaturally enhanced senses to work through it.

If the chosen locale is magically or psionically dark, you see nothing. If it is naturally pitch black, you can see in a 10- foot radius around the center of the power’s effect or out to the extent of your natural darkvision. The power does not work across planes.

Cosmic Perspective[]

Discipline clairsentience (scrying); Level seer 7

Display auditory and visual

Manifesting Time 1 standard action

Range see text

Effect psionic sensor

Duration 1 hour/level

Saving Throw none; Power Resistance no

Power Points 13

This power functions as clairvoyant sense, save that supernaturally enhanced senses operate through the psionic sensor and the sensor is capable of moving at a speed of 60 feet per round. In addition, the sensor gains the ability to fly at phenomenal speeds, able to move between two planets within a solar system in 1d4 minutes and beyond that in 1d4 hours. The locations the sensor moves to need not be familiar ones, and this power is often used to explore uncharted territory throughout the universe.

Augment If you spend 4 additional power points, you may manifest powers through the Cosmic Perspective as if you were in the location.

Mythic Dyne’s Clairvoyant Sense[]

When you scry into a naturally darkened area, increase the distance you can see by 5 feet times your mythic tier. You may also see half this distance within magical darkness, as long as the darkness was created by an effect of 3rd level or lower. You can scry into an area that is warded against scrying by a non-mythic effect by succeeding on a manifester level check with a bonus equal to your mythic tier against a DC of 11 plus the manifester level of the ward against scrying.