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The Logic caste of mineralites have a long standing history of training a few crystal lashers with every generation that is grown on Scintilla. The techniques were designed as a way to allow their petite gemstones a way to engage enemies far larger than they were. Using latent mineralite magic, a crystal lasher can sprout crystal shards along the length of their whips, granting them a dangerous weapon that could hit from outside the reach of greater threats.

Requirement[]

A crystal lasher must have the petite gemstone variant heritage.

Weapon and Armor Proficiency[]

A crystal lasher magus is proficient with simple weapons and all weapons in the flails fighter weapon group. A crystal lasher is also proficient with light armor. They can cast magus spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a crystal lasher wearing medium armor or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass crystal lasher still incurs the normal arcane spell failure chance for arcane spells received from other classes. This replaces the normal magus weapon and armor proficiency feature.

Whip Arcana (Ex)[]

A crystal lasher magus can only enhance flails, whips, and other whip-like weapons with their arcane pool, including those types of weapons they create as projected weapons. When they do so, the weapon deals an extra 1d4 points of slashing damage as long as the enhancement bonus granted by the arcane pool lasts. This ability modifies Arcane Pool.

Whip Mastery (Ex)[]

At 1st level, the crystal lasher magus gains the Whip Mastery feat as a bonus feat, even if they do not meet the normal prerequisites.They only gain the benefit of this feat when wearing no armor or light armor. At 7th level, they gain the Improved Whip Mastery feat as a bonus feat. This ability replaces the 3rd level magus arcana and medium armor class abilities.

Crystal Burst (Ex)[]

At 13th level, a crystal lasher magus can disperse the enhancement they grant to their whip as a free action when they attack a target. This must be declared before the result of the attack roll is determined. The attack deals an extra 1d6 points of sonic damage and 1d6 points of slashing damage for every point of enhancement bonus their arcane pool provided. This ends the enhancement effect granted by their arcane pool. This ability replaces the heavy armor class ability.

Magus Arcana: The following magus arcana complement the crystal lasher magus archetype: arcane accuracy, dispelling strike, disruptive, and maneuver master.

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