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Discipline: Telepathy (Compulsion) [Mind-Affecting]; Level: Gambler 4, psion/wilder 4

Display: Mental

Manifesting Time: 1 standard action

Range: Medium (100 ft. + 10 ft./level)

Target: One living creature

Duration: 1 round

Saving Throw: Will negates; Power Resistance: Yes

Power Points: 7

You plant a hidden death-urge impulse in the subject’s unconscious. On the subject’s next turn, it looks for the quickest method to end its life and attempts to do so. The subject takes no other action on its turn except attempting to harm itself.

If armed, the subject attacks itself as a full-round action. The attack automatically succeeds and deals damage as a critical hit. If unarmed, the subject moves adjacent to the nearest enemy and provokes an attack of opportunity, offering its opponent an opening, which the opponent may or may not choose to take advantage of.

If the subject is unarmed and no enemy is nearby, the subject simply does nothing at all. A subject close to an immediate and lethal hazard such as a cliff or a fire might hurl itself off the cliff or into the fire instead of striking itself with a weapon.

Augment: For every 2 additional power points you spend, this power’s save DC increases by 1. For every 2 point increase in the power’s save DC, the duration increases by 1 round.

Mythic Blackstock’s Death Urge[]

If the subject is unarmed and no enemy is nearby, it will simply assault itself on the floor, ground, or any other hard surface, dealing damage as if making an unarmed strike that is a critical hit.

If the creature makes a successful saving throw, it instead suffers a -2 penalty to its Armor Class and saving throws as the impulse to die is not totally negated.

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