Feats are abilities, skills, and talents that characters can obtain through understanding, training, or by means of their race or heritage. All feats in this section are for use with rune magic.
General Feats[]
| FEATS | PREREQUISITES | BENEFIT |
|---|---|---|
| Augmented Pattern | Design Focus (creation) or Design Focus (invocation) | Created creatures gain +4 Str and Con. |
| Complex Metascript | Any two metascript feats | Apply two metascript feats to a single casting of a script. |
| Design Focus | None | +1 bonus on save DCs for one runic design. |
| Expanded Fundamentals | None | Learn two additional fundamentals. |
| Fluctuating Sigil | Design Focus (manipulation) | Take a 5-foot step when you cast a manipulation script. |
| Fundamental Mastery | None | Your fundamentals are always overloaded. |
| Greater Design Focus | Design Focus | +1 bonus on save DCs for one runic design. |
| Improved Counterscript | None | Counterscript with script of the same design. |
| Improved Runebound Equipment | Scribe level 7th, Runebound Equipment | Items with charges are masterwork. |
| Metascript Mastery | Scribe level 7th, two metascript feats | No longer increase casting time when using Metascript feats for a select number of scripts. |
| Overload Item | None | Use runic charges with potions, wands, and scrolls. |
| Runebound Equipment | None | Items with runes on them are harder to break. |
| Runic Crafting | Scribe level 3rd | Use runic scripts to craft magical items. |
| Shatter Rune | Scribe level 9th | Break rune to rapidly generate charges. |
| Subtle Signs | Design Focus (revelation) | Creatures might not notice you casting revelation scripts. |
| Transfer Charge | None | Give your runic charges to another scribe. |
| Writ of Resistance | Design Focus (alteration) | Alteration scripts are harder to dispel, grant you DR/–. |
| Word of Ruin | Design Focus (destruction) | Reroll 1s and 2s on damage rolls for destruction scripts. |
Combat Feats[]
| FEATS | PREREQUISITES | BENEFIT |
|---|---|---|
| Improved Rune Strike | Able to cast runic scripts, Rune Strike | Change damage bonus from Rune Strike. |
| Rune Strike | Able to cast runic scripts | +1 damage and weapons are considered magic |
Metascript Feats[]
| FEATS | PREREQUISITES | BENEFIT |
|---|---|---|
| Controlled Script | None | Overload a script without spending all runic charges. |
| Elemental Script | None | Inflict energy damage instead of regular script damage. |
| Empower Script | Scribe level 3rd, able to cast 2nd-level runic scripts | Increase script variables by 50%. |
| Energizing Script | Scribe level 3rd, able to cast 2nd-level runic scripts | Script generates additional charge. |
| Enlarge Script | None | Double script range. |
| Extend Script | None | Double script duration. |
| Intensify Script | None | Increase maximum damage dice by 5 levels. |
| Maximize Script | Scribe level 5th, able to cast 3rd-level runic scripts | Maximize script variables. |
| Overcharged Script | Scribe level 3rd, able to cast 2nd-level runic scripts | Overload script with two extra charges. |
| Persistent Script | Scribe level 3rd, able to cast 2nd-level runic scripts | Creatures who saved against a script must save again. |
| Piercing Script | None | Affected script treats creatures with SR as having an SR of 5 lower. |
| Quicken Script | Scribe level 7th, able to cast 4th-level runic scripts | Cast script as a swift action. |
| Selective Script | Spellcraft 10 ranks | Exclude targets from an area effect script. |
| Silent Script | None | Cast script without speaking. |
| Widen Script | Scribe level 5th, able to cast 3rd-level runic scripts | Double script area. |