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Descriptors: None

Class: Eclipse, Helmsman, Nexus, Vizier

Slot: Shoulders

Saving Throw: Fortitude

The dark shroud of Styx’s ferryman lies uncomfortably about your shoulders, filling you with hate and warding you with calm all at once.

Shaping this veil shrouds you in the powers of deathly transition allowing you to transfer negative effects from yourself to another creature. Negative effects and conditions with a set duration continue for that duration minus the rounds you spent suffering from the effect. Whenever you are suffering from the fatigued or shaken conditions, you may spend a swift action to attempt to transfer one of those conditions to another creature within 60 ft., though that creature is entitled to a Fortitude saving throw to resist the transfer. Creatures who currently have a doom mark on them are not entitled to a saving throw against this effect. You may take attempt this action as long as you are conscious, even if you would otherwise be prevented from taking any actions, such as due to being dazed or stunned.

Essence: For each point of essence invested in this veil, you gain the ability to transfer an additional type of condition with this veil. The conditions you can transfer and the order you can transfer them in are as follows:

Essence Condition
1 diseased and sickened
2 dazed and staggered
3 cursed and poisoned
4 exhausted and frightened
5 deafened and nauseated
6 blinded and paralyzed
7 stunned

Additional essence invested beyond 7 increases the DC to resist this veil’s effect by an additional +1.

Chakra Bind (Shoulders): [E15, H11, N10, Vi10] Binding this veil to your Shoulders chakra allows you to draw the abilities out of other creatures and take them upon yourself. As a swift action you may target one creature within 60 ft.; unless that creature succeeds on a Fortitude save you gain any one of the following abilities the target possesses (chosen by you when you use the ability, using the target’s values when determining your benefits) for a number of rounds equal to your veilweaver modifier and the target cannot use that ability for the duration of this effect: auras (choose one), damage reduction, darkvision, fast healing, flight, immunities (choose one), incorporeal, low-light vision, regeneration, or spell resistance. Creatures with a doom mark on them are not entitled to a save against this effect.

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