Other Options - Psionics[]
1st-Tier[]
You can select these path abilities at any tier.
Endless Endurance[]
Add half your mythic tier (round down, minimum 1) to your damage reduction gained from your astral suit. In addition, you can expend one use of mythic power to treat all damage you take for one round as nonlethal. You must have the astral suit class feature to select this ability.
Mental Fortress[]
Your mental defenses are unrivalled. When you fail a Will save, you can expend one use of mythic power to reroll the save, adding a bonus equal to your mythic tier. You must have a power point pool to select this ability
3rd-Tier[]
You must be at least third tier to select these abilities
Aegis Cage (Su)[]
You can form a cage of astral energy to entrap your foes. You can expend one use of mythic power to create a psionic cage to trap a creature with 30-ft. Treat this as a grapple check with a bonus equal to your mythic tie When using this power, you can substitute Intelligence, Wisdom or Charisma for your Strength score in your CMB and CMD if you choose. You can maintain this cage as long as your opponent remains trapped. You must have a power point pool to select this ability.
Telekinetic Parry (Su)[]
You can use your telekinetic power to block an incoming attack. As an immediate action, you can expend one use of mythic power to make a parry attempt to protect one creature within 30 feet of you. To resolve this, make an attack roll at your full base attack bonus plus your Charisma modifier. If you exceed the attack roll of your opponent, the attack automatically misses. You must have a power point pool to select this ability.