Minor Veils[]
This ruleset for Akashic Mysteries introduces a new category of veils that fill in some of the gaps left by the ruleset’s lack of a cantrip-level ability for veilweavers. These rules help to diversify the abilities of veilweavers at low levels with new utility abilities that don’t require them to give up their core veils.
Veil Sets[]
Certain abilities and effects call out veils from certain "veil sets". These veil sets can be found here.
Belt Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Aphora's Belt of Fire | Fiery aura burns poisonous and diseased creatures, you recover from afflictions more quickly | Conjure flame-wreathed, flying chariot |
Blight of the Elements | Reduce the branded creature's energy resistance | Give the branded creature vulnerability to energy damage |
Bloodeater's Belt | Your attacks inflict bleed damage | Damage nearby bleeding creatures to heal |
Catrina's Sarong | Gain bonuses to grapple, deal cold damage to grappled creatures | Gain a damaging & death-inducing kiss |
Cincture of the Dragon | Gain an enhancement bonus to natural armor | Conjure stunning barrier |
Consuming Scales | Create light armor that grants a natural armor bonus and deals damage when grappling | You may consume creatures you grapple, similar to the swallow whole ability |
Craftsman's Belt | Grants extra dimensional storage for improving your crafts | Gain make whole, minor creation, and major creation as SLAs |
Darkness Dragon | Gain bonuses to Acrobatics and Fly checks | Conjure flying draconic ally |
Drunkard's Sash | Gain temporary hit points from drinking | Gain additional bonuses depending on drink |
Faulds of Elemental Summoning | Summon an elemental servant | Summon a Huge elemental servant |
Gourd of Wisdom | Reroll a failed Int-based skill check with a bonus | Make a concoction that grants a bonus to Int- and Wis-based skill checks |
Horselord's Greaves | Gain bonuses to Handle Animal and Ride checks | Conjure a defensive phantom steed |
Mermaid's Tail | Breathe water and air, gain a swim speed | Gain Feet bind, use create water, rising water, and control water as SLAs |
Pincer Arms | Gain pincers that can be used as weapons or legs | Pincers can grab or climb |
Pouncing Talons | Gain a bonus to Acrobatics and the ability to jump on foes and rake them with talons | Grapple creatures you pounce upon |
Sash of Four Seasons | Gain energy resistances, unleash a blast of energy | Increase the resistance by your veilweaver level |
Sleipnir | Gain bonuses to Knowledge (planes) and Ride checks | Conjure planar-wandering phantom steed |
Spawn of the Beastmother | Create horrors to fight for you | Create more and stronger horrors, consume them to prevent damage |
Stone Giant's Girdle | Gain a pool of temporary HP | Throw and catch boulders |
Tauric Brace | Increase effective size for performing maneuvers | Trample foes |
Verdant Vambraces | Call forth entangling plant life | Conjure additional entanglement, repair plant matter & tree stride |
Werewolf's Pelt | Gain a bonus to Perception and DR/silver or good | Temporarily transform into a werewolf |
Whirlpool Lash | Gain a tail slap and swim speed | Strike down all enemies within range |
Body Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Aerial Nimbus | Wearer can walk on air like solid ground | Share air walk or summon air elemental |
Babau Skin | Gain acid resistance and creatures that touch you take acid damage | Gain acid immunity & acid-burst counterattack |
Behemoth Hide | Gain DR/Piercing | Count as two sizes larger |
Bindings of the Immortal | Become resistant to death | Become protected from death once per day |
Body of Magic | Gain spell resistance, boosted spell resistance against identified spells | Spell resistance applies to all spells, even those that don't allow it |
Ceradon's Eternity | Suppress recurring effects | Run down duration of effects while in stasis Counter temporal spells Regenerate continually to youth |
Chameleon Skin | Gain bonuses to stealth, force creatures into disadvantage when they attack you | Gain Shoulders bind, force creatures into disadvantage more often |
Eyes of the Hawkguard | Increase range of vision and ranged weapons | Gain true seeing |
Feathers of the Yamaraj | Gain electricity resistance and DR Damage negated by resistance becomes temp HP | Use banishment, dimensional anchor, greater restoration, plane shift, or resurrection |
Geri and Freki | Gain a bonus on Handle Animal, summon a wolf companion | Summon additional wolf, wolf aspects, or command wolves |
Hag's Shawl | Gain a witch hex | Gain Shoulders bind, gain an additional hex, count as a hag for covens |
Heart of Yggdrasil | Reduce bleed damage and gain bonuses on saves to which plants are immune | Conjure life-recovering tree |
Interference Bangles | Inhibits machinery within 10 feet | Project antimagic or antitech aura |
Luminosity of the Lurker in Light | Gain bonuses to Stealth checks which increase in bright light | Continual invisibility & divination resistance |
Martyr's Toga | Take an ally's wound upon yourself | Gain fast healing |
Robe of the Forgotten Deity | Gain concealment vs attacks | Become incorporeal |
Robes of the Worldwalker | Gain resistance to two elements, as well as bonuses similar to the Endurance feat | Gain broad elemental resistances, energy healing, and life bubble |
Runic Breastplate | Gain spell resistance and touch AC | Gain Shoulders bind, increase AC when you resist or dodge a spell |
Shroud of the Nameless King | Hide your identity and gain a tattered lash natural attack that deals bleed damage | Gain Headband bind, your symbol can now dominate creatures |
Stone Giant's Girdle | Gain a pool of temporary hit points | Gain additional Strength & reach |
Tortoise's Shell | Gain stone plate that can transform into a jug full of wine | Form an earthen cocoon when you die that can revive you from death |
Chest Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Ablation Field | DR or hardness increases | Use energy adaptation to gain energy resistance & light shedding |
Behemoth's Flesh | Count as one size larger for combat maneuvers, deal damage on bull rush and overrun | Increase your size by one category, gain bonuses to your ability scores |
Breastplate of Bloody Conflict | Deal additional damage when suffering Bleed effects | Deal vicious damage by bleeding self |
Ceradon's Eternity | Suppress recurring effects | Run down duration of effects while in stasis Counter temporal spells |
Cincture of the Dragon | Gain an enhancement bonus to natural armor | Transform into a dragon |
Demon Lord's Hunger | Manufactured weapons that strike you deal less damage and are damaged themselves | Take souls to slay foes & recover essence burn |
Devil's Barbs | Creatures that strike you take damage | Gain DR/Good & Silver, make barbs apply on every touch |
Goldhoard Vestments | Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC | Gain Head, Wrists, and Shoulders binds. Treat invested gold as 1.25x greater when determining the effects of this veil |
Heart of the Wight | Gain undead related resistances | Gain physical ability damage/penalty immunities, negative energy physiology & channel resistance |
Heart of Yggdrasil | Reduce bleed damage and gain bonuses on saves to which plants are immune | Use plant shape, plant shape II, and tree shape |
Heart Link Cuirass | Redirect damage from an ally to yourself | Redirect all damage, triple this veil's damage reduction |
Lion's Heart | Gain immunity to fear, resist outside influences | Your allies gain the benefits of this veil |
Molten Scales | Create a suit of scale mail, reduce the armor bonus to gain temporary HP | Sacrifice AC to gain concealment & fiery counterattack or elemental form, defenses & flight |
Raiment of Swirling Fog | Create light armor that grants concealment | Gain overland flight for group |
Regalia of the Fey Lord | Choose a season and generate seasonal motes to use with chosen season's abilities | Gain head bind and choose options 3 times |
Scales of the Drake | Create a chain shirt that grants elemental resistance like a dragon's scales | Gain an aura of elemental damage that matches your resistance |
Shaitan's Earthen Armor | Gain natural armor and DR | Gain immunity to critical hits, earth glide & bonus strength & constitution |
Shawl of Shifting Stars | You can always see the night sky, and gain bonuses to astronomy and stellar navigation | Travel to other planes or planets |
Spiderweb Wrappings | Gain a bonus to AC, entangle creatures that attack you | Gain entangling slam attacks & blindsight |
Stormwarden's Coat | Negate penalties caused by weather effects | Gain fickle winds & can use control weather & control winds |
Swamp Creature's Flesh | Breathe water and gain to claw natural attacks | Gain Hands bind, gain fast healing and damage reduction when submerged in water |
Thunder's Kindness | Create a quarterstaff, gain purify food and drink at will | Gain the Hands bind, quarterstaff can become an animated object |
Trail of Repulsion | Leave trails of difficult terrain where you walk | Gain Shoulders bind, gain an aura of difficult terrain |
Treantplate | Create a suit of wooden half-plate that heals you when you take damage | Absorb electricity & use liveoak to conjure a veil-enhanced treant |
Feet Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Brume Treads | Ignore difficult terrain and gain a bonus to Acrobatics | Ignore speed penalties |
Darkness Dragon | Gain bonuses to Acrobatics and Fly checks | Conjure flying draconic mount |
Gelugon's Talons | Gain a chilling aura that penalizes creatures that enter it | Gain claw attacks & icewalking |
Grasping Chains | Branded creature becomes bound to its current location, taking damage if it wanders too far | Branded creature treats the area outside its range as difficult terrain, and the damage increases |
Greaves of Skirmishing | Gain bonuses similar to the Dodge feat | Take an action in the middle of your movement |
Horselord's Greaves | Gain bonuses to Handle Animal and Ride checks | Conjure a defensive mount |
Immovable Boots | Gain bonus to CMD vs bull rush and trip attempts | Gain a burrow speed |
Leaping Gait | Jump without a running start, gain a large bonus to Acrobatics when jumping and falling | Double the amount of distance you can move in a round when jumping, your jumps do not provoke AoOs |
Line in the Sand | Branded creature cannot approach you within a certain area unless they save | Branded creature treats the area they cannot approach as difficult terrain, even if they save |
Marid's Sandals | Gain a swim speed and bonuses against being tripped | Use swim speed on land & drown foes with a trip |
Mermaid's Tail | Breathe water and air, gain a swim speed | Teleport within liquids |
Pestilence Cloak | Gain illusory concealment | Gain fly speed |
Petalstep Soles | Jump, wall run, and perform other feats with a flurry of petals | Take no damage from falling, glide as you fall |
Polar Snowshoes | Gain a frigid aura | Freeze nearby liquids |
Pouncing Talons | Gain a bonus to Acrobatics and the ability to jump on foes and rake them with talons | Pounce as a full-round action to make a full attack |
Pursuer's Cuffs | Take a 5-foot step to follow foes who step away from you | Follow more than just 5-foot steps |
Rider's Boots | Summon a horse to ride with the click of your feet | Your mount acts as phantom steed |
Ruin Treads | Gain two talon attacks that can create difficult terrain | Unleash lightning burst |
Sea Drake's Talons | Gain talon rake attacks and bonus to Acrobatics and Swim checks | Use talons outside of grapple |
Tauric Brace | Increase effective size for performing maneuvers | Gain bonus to bull rush & overrun |
Writhing Approach | Gain bonuses vs abilities that would move you or knock you prone | Gain a constant spider climb effect |
Hands Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Apho's Blooded Gauntlets | Deal Con damage to yourself to heal others, or vice-versa | Speed or slow target through their blood |
Autumn's Decay | Create an elven branched spear that deals acid damage and reduces the defenses of creatures | Healing acid damage becomes hard for affected enemies and can now corrode objects and veils too |
Beastmaster's Glove | Grants a small ‘familiar', improves Handle Animal | Your creature gains bonuses depending on your Handle Animal skill |
Blade of Stone and Air | Wield the power of stone and air depending on how you hold this sword | Gain an additional mote when you deal damage |
Bloodvine Embrace | Damage the branded creature and steal their health | Use stolen health to heal your allies |
Bonds of Freedom | Create a spiked chain, ignore the hardness of restraining devices | Gain a bonus when escaping or helping others to escape |
Cerulean Bow | Store shots in a quiver to fire later | Combine shots into a single devastating arrow |
Confections of the Three Schmucks | Throw pies that deal nonlethal damage | Pies gain the distance property, pie throwing becomes contagious |
Cordyceps Sporecloud | Puppet a willing creature by spending your own actions | Infect unwilling creatures |
Deathgrip Gauntlets | Become fiercer as your life wanes | You are not staggered below 0 HP |
Dullahan's Whip | Create a whip with a high critical range | You do not provoke when attacking with the whip |
Efreeti's Brass Scimitar | Create a scimitar made of pure flame | Scorch weapon-takers |
Forcestrike Knuckles | Deal force damage with unarmed strikes | Gain force shield |
Grace of the Goddess | Cure allies of maladies | Reduce greater conditions to weaker ones, cure ability damage |
Gravsling | Conjure a sling that deals exponentially more damage to larger creatures | Attack foes with shooting stars that deal higher damage |
Gain bonuses to Craft and Spellcraft checks made to create magical items | Craft at high speed | |
Immaculate Touch | Grants the ability to heal allies with a touch | Use Mercy to heal chosen effect |
Jack's Lantern | Summon a jack-o-lantern that acts as a light hammer | Creatures illuminated by your lantern are protected by a hide from undead spell |
Lashing Spinnerets | Gain arachnid themed abilities | Use web shelter |
Mark of the Wounded Beast | Inflict a slow death with poison and bleed | Your attacks ignore immunity to bleed and poison |
Plaguebringer Gauntlets | Deal negative energy damage wit your touch | Apply Cruelty to add chosen effect |
Reaper's Scythe | Gain a dread scythe that deals negative energy to living creatures and positive energy to undead | Enhance scythe with deathly power |
Roshambo | Challenge foes to roshambo, with the loser taking damage | Add additional signs to roshambo |
Snakehandler's Gauntlets | Gain DR and bonus to saves vs poison | Conjure & apply poison safely |
Spring's Resurgence | Create two elven leafblades or thornblades that deal electric damage and leave electric damage over time | Entangle and weaken enemies at lower health totals |
Staff of Ten-Thousand Truths | Strike multiple times with a quarterstaff and your fists | Make an attack with your quarterstaff whenever you crit with an unarmed strike, and vice versa |
Summer's Blaze | Create an elven curved blade that deals fire damage and reduces accuracy | Deal more fire damage and blind creatures at 50% miss chance |
Swamp Creature's Flesh | Breathe water and gain to claw natural attacks | Gain a swim speed, cast burst of adrenaline as an SLA |
Swirling Sirocco | Dual-wield falchions and become a dervish of death | Move up to your speed and attack adjacent creatures along the way |
Sword of Damocles | Forbid an action and attack the branded creature if they disobey | Gain extra attacks to punish the branded creature |
Thunder's Kindness | Create a quarterstaff, gain purify food and drink at will | Enhance your quarterstaff |
Traitor's Mark | Branded creature no longer treats their allies as allies, you may force them to attack | Forcing an attack is now a free action and makes the creature staggered |
Twin Thunders | Use two hammers to create thunder and lightning | Increase the critical threat and produce thunder and lightning on a crit |
Unicorn Feathering | Grant creatures fast healing | Increase healing & bless subject |
Verdant Vambraces | Call forth entangling plant life | Conjure additional entanglement & repair plant matter |
Winter's Somnolence | Create a scythe that deals cold damage and reduces the movement of creatures | Extend duration of slow |
Wolfhound's Crossbow | Gain a loyal wolf companion with this crossbow | Create more bolts, the wolf gains grab, hitting with the crossbow allows the wolf to move |
Wrathful Claws | Gain a pair of claw attacks | Grow larger, more vicious claws |
Head Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Antlers of the Ephemeral Elk | Gain a gore attack, teleport short distances when goring | Teleport yourself and struck creature when goring |
Black Hat of the Witch | Gain a cat familiar | Your cat can hold and deliver your veil effects |
Clouding Guise | Disguise yourself in mist, gain a bonus to Disguise checks | Solidify & change disguise on the fly Conceal veils woven |
Crown of the Wildspeaker | Gain a continuous speak with animals effect, increase the attitude of animals, gain bonuses to social skills vs animals | Gain mass suggestion as an at-will SLA, usable only against animals |
Darkwalker Hood | Gain bonuses to Perception and Sleight of Hand checks | Deal additional damage in darkness & gain bonuses to identify creatures |
Diadem of the Dreamer | Gain bonuses to saves vs sleep and dream effects, become lucid and more powerful when dreaming | Draw other creatures into your dreams |
Disquieting Gaze | Inflict many different kinds of curses | Creatures are forced to avert their gaze from you, your curses grow stronger |
Djinni's Turban | Levitate yourself and other creatures or objects | Gain flight & motion-based concealment |
Entwining Mycelium | Psychically link creatures so all may use each other's skill ranks | Use other creatures' skill bonuses as well as ranks |
Fool's Bangles | Branded creature takes penalties to Sense Motive, Perception, and the DC to use Diplomacy against them | Affect the branded creature as charm person |
Galactic Mentality | Change creature abilities when you fail to identify them | Identify creatures as a swift action, change more abilities when you fail |
Goldhoard Vestments | Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC | Sense nearby valuable objects, invest gold to gain bonuses to ability scores |
Gravsling | Conjure a sling that deals exponentially more damage to larger creatures | Hands benefits, stars now explode |
Horns of the Minotaur | Gain a gore attack | Enhance horns & use as primary weapon |
Hyandil's Flowered Regalia | Gain bonuses to Diplomacy and speak with plants | Gain Shambling Mound companion |
Impulse Earrings | Act in surprise rounds, cannot be caught flat-footed | Cannot be flanked, immune to precision damage, gain the ability to reinvest essence as a free action |
Instinct | Gain instincts that warn you of danger and deception | You cannot be flanked |
Lenses of the Seer | Gain the ability to detect magic, as well as bonuses to identify items, spells, and veils | Gain arcane sight |
Mask of Elemental Adaptation | Convert elemental damage to a different type | Impede elemental attackers |
Mask of Stone | Branded creature is deaf and treats other creatures as having concealment | Branded creature cannot speak, use verbal components, and may suffocate |
Mask of the Hunter | Gain the scent ability and bonuses to Survival | Gain information about creatures you locate with scent |
Mask of the Succubus | Gain bonuses to Bluff and Diplomacy checks | Gain a soul draining, addictive kiss |
Maw of the Starving Beast | Gain a powerful bite natural attack | The power of your bite increases, consume the flesh of those you bite to heal yourself |
Network Interfacer | Gain detect mindscape at will and bonuses to Knowledge checks | Use create mindscape & mindscape door to place people in mental landscapes |
Neurospore Mycorrhiza | Gain tremorsense and the ability to communicate with plant creatures | Gain thoughtsense and the ability to communicate with any intelligent creature |
Nymph's Visage | Gain bonuses to Diplomacy and Handle Animal, use wild empathy as a druid | Stun target with a look |
Regalia of the Fey Lord | Choose a season and generate seasonal motes to use with chosen season's abilities | Choose to gain more motes or pick another season's abilities to draw from |
Scarf of Freezing Silk | Create a dome of ice to protect you in response to danger | Create a burst of cold air outside the dome |
Somen of Shadow | Gain a bonus on Will saves, count as larger for Intimidate checks Bonuses are doubled in darkness | Grow into a giant warrior |
Sparkling Alicorn | Gain a gore attack and grant allies temporary HP | Conjure a half-celestial unicorn |
Stare of the Ghaele | Gain a gaze attack that causes foes to become shaken | Render victims staggered |
Visage of Hunger | Intimidate creatures with a bite granted by this veil | Creatures you bite are frightened |
Visor of Stormsight | Reduce penalties to vision and Perception while in storms | Breach storm-based concealment & attack penalties |
Headband Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Alluring Voice | Gain bonuses to Bluff and Diplomacy, gain suggestion as an SLA | Your suggestion lasts longer |
Black Hat of the Witch | Gain a cat familiar | Gain Head bind, share senses with your cat |
Blindman's Folds | Gain blindsight | Gain arcane sight and true seeing |
Caustic Veil | Veil amplifies acid damage | Weaken attack rolls, skill and ability checks with acid damage |
Circlet of Brass | Increase the power of spells and abilities which deal fire damage | Unleash burning ray |
Crown of Elemental Mastery | Ignore your foes' elemental resistances | Erode resistance & immunity to energy |
Curse of Impending Doom | Branded creature gains a doom mark and penalties vs death, curse, and negative energy | When the branded is slain, the brand moves to a new creature and grants temporary essence |
Delver's Goggles | Gain bonuses to Perception and gain darkvision | See in supernatural darkness |
Diadem of the Dreamer | Gain bonuses to saves vs sleep and dream effects, become lucid and more powerful when dreaming | Gain Head bind, travel to the dreams of other creatures |
Disquieting Gaze | Inflict many different kinds of curses | Gain Head bind, creatures aversion to you grows stronger, inflict even more powerful curses |
Gain bonuses vs emotion and fear, shoot ice beams from your eyes | Entrap target in ice to entangle, paralyze & delay ongoing harm | |
Eye of Revealing | Learn of an enemy's weakness | Increase the critical threat of attacks that target a creature's weak point |
Eyes of Terror | Gain darkvision and low-light vision, or improve your existing visions. Gain a bonus to Intimidate | Gain blindsense and an aura of fear |
Eyes of the Hawkguard | Increase range of vision and ranged weapons | Gain see invisibility |
Frostbite Halo | Halo amplifies cold damage | Suppress morale & insight bonuses with cold damage |
Glabrezu's Gaze | See invisible and ethereal creatures and gain bonuses to Knowledge (arcana) and Spellcraft checks | Strengthen fear, bleeding, fatigue & visual impairment |
Imp's Eyes | Detect poisons and gain or extend your darkvision | See in magical darkness Gain fast healing in darkness |
Impulse Earrings | Act in surprise rounds, cannot be caught flat-footed | Gain Head bind, interrupt another creature's turn with your own |
Innocent's Eyes | Gain bonuses to Perception and saves vs illusions | See through illusions and transformations |
Mai'yr's Band | Launch blasts of elemental energy | Make elemental attack across wide area |
Network Interfacer | Gain detect mindscape at will and bonuses to Knowledge checks | Create permanent greater mindscape & use mindscape door |
Neurospore Mycorrhiza | Gain tremorsense and the ability to communicate with plant creatures | Gain Head bind, speak with plants, and your thoughtsense now works as blindsight |
Nightmare's Eye | Afflict a creature with intense drowsiness which may put them to sleep | Creatures put to sleep by this veil take damage each turn |
Nymph's Visage | Gain bonuses to Diplomacy and Handle Animal, use wild empathy as a druid | Blind nearby viewers |
Roshambo | Challenge foes to roshambo, with the loser taking damage | Learn the final sign of roshambo that slays foes instantly |
Shroud of the Nameless King | Hide your identity and gain a tattered lash natural attack that deals bleed damage | Create a symbol that charms creatures who view it |
Sif's Golden Hair | Gain a deflection bonus to AC as an immediate action, shed light like a torch | Grapple or Trip adjacent creatures |
Smoldering Crown | Crown amplifies fire damage | Partially fatigue with fire damage |
Spectacles of the Sheikh | Use detect magic at-will and gain bonuses to Perception and Sense Motive checks | Gain blindsight, detect & dispel nearby divinations |
Thrumming Diadem | Diadem amplifies sonic damage | Deafen and sicken with sonic damage |
Vanth's Eyes | Determine the status of creatures within 30 feet | Slay fallen creatures in an instant to gain bonuses to attack & damage |
Veilhex | Branded creature takes extra damage from you, you may move this brand when you defeat them | Branded creature takes 1d4 damage per brand affecting them |
Visage of the Beast | Transform branded creature into a Small animal as beast shape I | The branded creature must make a Will save or have their mind transform into the animal's as well |
Voltaic Circlet | Circlet amplifies electric damage | Make enemies flat-footed with electric damage |
Neck Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Alluring Voice | Gain bonuses to Bluff and Diplomacy, gain suggestion as an SLA | Your suggestion affects multiple creatures |
Angel's Feather | Resist diseases, poisons, curses | Transfer diseases, poisons, and curses from others to yourself |
Bralani's Brooch | Gain resistance to electricity | Gain spell resistance |
Cloak of Thorns | Spray a cone of deadly thorns | Gain climb speed & use thorns as natural attacks |
Cry of the Erinyes | Your screams create a cone of sonic damage | Boost damage & instantly dispel verbal spells |
Diplomat's Clip | You gain the ability to speak and understand other languages | Gain tongues, improve attitude in target & spread bonuses to everyone |
Five Rivers Amulet | Gain bonuses to saves against spells and spell-like abilities | Inflict doom mark on successful save, deal cold damage if already marked |
Garden Warden's Gorget | Fiery veil burns up ranged projectiles and weapons, protecting you from harm | Gain swift breath weapon |
Gills of the Deep One | Gain a swim speed and the ability to speak with aquatic creatures | Exhale a cloud of poisonous smoke or ink |
Gorget of the Stormking | Gain a lesser form of the resistances of an elemental creature | Take on elemental form |
Gorget of the Wyrm | Gain a draconic breath weapon | Increase breath weapon damage & grant energy resistance to allies |
Honeycomb Necklace | Gain bonuses to Bluff and Diplomacy | Vomit forth a swarm of bees when you fail Bluff or Diplomacy checks |
Hyandil's Flowered Regalia | Gain bonuses to Diplomacy and speak with plants | Conjure treant ally |
Ionizing Scarf | Turn into a storm cloud and strike a creature with lightning | Explode outwards from target in a blinding & staggering display |
Lenses of the Seer | Gain the ability to detect magic, as well as bonuses to identify items, spells, and veils | Gain arcane sight & identify magic items |
Mageblight | Branded creature has a d% chance of failing to use magical abilities | Failing the d% chance reverses the magic to affect the branded creature |
Metabolist's Scarf | Gain protection from bleed damage and a bonus to the Metabolic Healing feat | Use adapt body to acclimatise self and allies to extreme locales |
Nymph's Visage | Gain bonuses to Diplomacy and Handle Animal, use wild empathy as a druid | Add boosted charisma to saves & ac |
Priestess' Clasp of Rebirth | Use disguise self at-will | Reflexively use reincarnate |
Runecloth of Doorways | Connect two locations, allowing creatures to teleport between them | Conjure portals at greatly increased distance |
Scarf of Freezing Silk | Create a dome of ice to protect you in response to danger | Gain head and shoulders binds and produce cold air inside or outside the dome |
Sparkling Alicorn | Gain a gore attack and grant allies temporary HP | Conjure a half-celestial unicorn & deal healing burst on a crit |
Starcaller's Bangles | Summon a meteor to strike your foes | Gain Wrists bind, explosions deal more damage, meteors deal more damage to buildings and vehicles |
Toxinlungs | Hold your breath for long periods and gain bonuses vs airborne toxins, plus a toxic breath weapon | Become immune to airborne toxins, store toxins in your lungs to attack others |
Vampire's Blessing | Gain a bite natural attack that grants temporary hit points when used on living creatures | Temporarily transform into a vampire |
Voice of the Janni | Gain bonuses on saving throws vs elemental effects | Use charm monster on elemental creatures |
Vrock's Screech | Your screech staggers creatures in a cone in front of you | Stun or paralyze victims |
Wildfang Necklace | Create a powerful roar that empowers you and your allies | Cure fear effects when you roar |
Wolf's Hunger | Gain a bite natural attack and use your stomach as a bag of holding | Gain the swallow whole ability |
Shoulders Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Armlets of the Shaitan | Extend your reach, gain bonuses to attack and damage if you and your foe are on the ground | Gain earthglide |
Bralani's Brooch | Gain resistance to electricity | Ranged attacks gain miss chance |
Cape of the Wanderer | You always know where you are, gain bonuses to Survival and Knowledge checks to navigate | Sense route to chosen locale |
Chameleon Skin | Gain bonuses to stealth, force creatures into disadvantage when they attack you | Hide in plain sight and move quickly in stealth |
Charred Angelic Wings | Strike down flying creatures with fire damage | Deal additional damage to creatures with a fly speed |
Chitinplate | Create heavy armor that grants a natural armor bonus | Lock up your armor to gain increased AC and DR/- |
Cloak of the Leper | Branded creatures takes damage that spreads to other creatures | Each creature within the area is branded when it spreads |
Cloak of Thorns | Spray a cone of deadly thorns | Gain fly speed & use thorn cone more frequently |
Goldhoard Vestments | Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC | Dazzle creatures to protect yourself from flanking, invest gold to gain bonuses to your ability scores |
Embrace of the Old Ones | Gain bonuses to disarm foes | Gain tentacles for attacking or holding |
Ferryman's Cloak | Transfer negative conditions to other creatures | Steal abilities from target |
Fungal Panacea | Grow mushrooms which function as polypurpose panacea | Grow more mushrooms, which grant more and greater effects |
Gorget of the Wyrm | Gain a draconic breath weapon | Gain draconic wings to fly |
Grasping Black | Gain bonuses on disarm and grapple attempts | Increase reach for grappling or disarming |
Hag's Shawl | Gain a witch hex | Gain an additional hex, plus the coven hex |
Huginn and Muninn | Gain a bonus on one Knowledge skill, reroll Knowledge checks a few times per day | Summon raven or roc companions |
Lance Cannons | Gain two ranged natural attacks that deal piercing and acid damage | Attack foes with a shrapnel burst that deals triple damage |
Molten Scales | Create a suit of scale mail, reduce the armor bonus to gain temporary HP | Sacrifice AC to gain concealment & fiery counterattack |
Monster Hunter's Cloak | Gain Knowledge when identifying monsters | Your allies gain the benefits of this veil |
Pestilence Cloak | Gain illusory concealment | Sicken nearby attackers |
Raiment of Swirling Fog | Create light armor that grants concealment | Grant perfect fly speed to group |
Red's Cloak | Gain endure elements and a bonus to Survival checks | Creatures attacking you in melee take fire damage |
Regalia of the Fey Lord | Choose a season and generate seasonal motes to use with chosen season's abilities | Gain head bind but chose two options |
Runic Breastplate | Gain spell resistance and touch AC | Gain temporary hit points when you resist or dodge a spell |
Scarf of Freezing Silk | Create a dome of ice to protect you in response to danger | Extend the radius of the dome to shield or trap other creatures |
Shahzada's Dissolution | Create high-pressure water blasts that can push creatures | Melt stone with water blasts |
Shawl of Shifting Stars | You can always see the night sky, and gain bonuses to astronomy and stellar navigation | Travel to and from the Astral Plane |
Spiked Pauldrons | Gain bonus to CMD vs grapple checks and deal damage to grappling creatures | Deal increased damage & shoot spikes at things |
Spore Wings | Damage adjacent creatures and cause entangling vines to spring from their flesh | Gain fly speed & fire entangling spores in a cone |
Stormwarden's Coat | Negate penalties caused by weather effects | Gain protection of fickle winds |
Tortoise's Shell | Gain stone plate that can transform into a jug full of wine | Gain a fly speed |
Trail of Repulsion | Leave trails of difficult terrain where you walk | Creatures attempting to enter your difficult terrain must save or be repelled |
Treantplate | Create a suit of wooden half-plate that heals you when you take damage | Absorb electricity |
Watchful Spirit | You may watch the branded creature invisibly | The range at which this brand is maintained is limitless, you can use the branded creature's space as your own for other brands |
Werewolf's Pelt | Gain a bonus to Perception and DR/silver or good | Transform into a wolf as per beast shape I |
Wrists Slot Veils[]
Name | Description | Bind Effect |
---|---|---|
Armbands of the Irked Elephant | Gain special bull rush attack | Gain shield bonus to AC |
Armlets of the Shaitan | Extend your reach, gain bonuses to attack and damage if you and your foe are on the ground | Attack all enemies within reach |
Autumn's Decay | Create an elven branched spear that deals acid damage and reduces the defenses of creatures | Gain Hand's bind effects as well as corrode nearby enemies who took acid damage this round |
Bonds of Freedom | Create a spiked chain, ignore the hardness of restraining devices | Gain Hands bind, use a mass version of freedom of movement |
Bracers of the Waking Nightmare | Target take penalties to senses and defenses, as well as a confusion-like effect | Afflict more creatures with nightmares |
Broken Shackles | Resist being physically controlled | Burn 2 essence to gain freedom of movement |
Captor's Chain | Entangle a foe and root them to the ground | Make drag and reposition attempts against bound creatures |
Cordyceps Sporecloud | Puppet a willing creature by spending your own actions | Gain Hands bind, infect multiple creatures at once, manipulate creatures more easily |
Ditchdigger's Armlets | Create earthen explosions | Conjure extradimensional spiked pit |
Dretch Flesh | Gain fire resistance and DR | Deal strength poison when touched |
Dullahan's Whip | Create a whip with a high critical range | Gain Hands bind, confirming a critical hit places a doom mark on the target |
Efreeti's Brass Scimitar | Create a scimitar made of pure flame | Scorch weapon-takers, gain flaming bursts & reduce victims to ash |
Embrace of the Old Ones | Gain bonuses to disarm foes | Use Greater Disarm to knock disarmed weapon further afield |
Frigid Grasp | Deal additional ice damage with attacks of opportunity | Entangle foes with AoOs |
Goldhoard Vestments | Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC | Replace your attacks with touch attacks which deal akashic damage, invest gold to gain a bonus to attack and damage |
Gungnir | Create a longspear that can be thrown and returns to your hand afterwards | Enhance spear & gain shield bonus |
Hands of the Crafter | Gain bonuses to Craft and Spellcraft checks made to create magical items | Use stone shape on wood or stone |
Interference Bangles | Inhibits machinery within 10 feet | Inflict spell failure chance within aura |
Jack's Lantern | Summon a jack-o-lantern that acts as a light hammer | Gain Hands bind, confirming a critical hit places a doom mark, marked creatures who die are turned into soul gems |
Lashing Spinnerets | Gain arachnid themed abilities | Use web shelter or web |
Mai'yr's Band | Launch blasts of elemental energy | Unleash a full attack of blasts |
Pasha's Crushing Gauntlets | Gain bonuses on bull rush and overrun attempts | Force meld into stone onto Bull Rushed foes |
Pursuer's Cuffs | Take a 5-foot step to follow foes who step away from you | Make an attack against a creature you followed |
Reaper's Scythe | Gain a dread scythe that deals negative energy to living creatures and positive energy to undead | Enhance scythe with deathly power, inflict doom marks on crit |
Runecloth of Doorways | Connect two locations, allowing creatures to teleport between them | Conjure portals at increased distance |
Scarlet Prayer Band | Gain bonuses vs disease, poison, and negative energy | Channel Positive Energy |
Shackles of Perdition | Gain a bonus to AC that doubles against fey, chaotic, and good creatures | Bind target with anti-Faerie & anti-CG chains |
Spinelash | Transform one of your arms into a sting natural attack with reach and a deadly poison | Gain a second sting natural attack and inject poison along with touch attacks |
Spring's Resurgence | Create two elven leafblades or thornblades that deal electric damage and leave electric damage over time | Gain Hand's bind effects as well as inflict electric damage over time on nearby enemies who just took electric damage |
Starcaller's Bangles | Summon a meteor to strike your foes | Cause the meteor to explode and deal splash damage |
Summer's Blaze | Create an elven curved blade that deals fire damage and reduces accuracy | Gain Hand's bind effects as well as inflict miss chance on nearby enemies who took fire damage this round |
Talons of the Roil | Gain two claws that partially ignore critical immunity | Enhance criticals with the power of chaos |
Tentacles of Abolethic Sovereignty | Gain tentacle attack that penalizes foe's Charisma | Erode natural armour & inflict water dependancy |
Thurston's Bladewards | Gain DR/bludgeoning | Gain shield bonus to AC |
Winter's Somnolence | Create a scythe that deals cold damage and reduces the movement of creatures | Extend duration of slow, inflict hypothermia |