Every maneuver belongs to a martial discipline. The maneuvers in a discipline are usually linked by common effects, philosophies, or functions. Each discipline is tied to a certain skill that might be used in the execution of some of its maneuvers. Also, various weapons groups (see fighter for Weapon Groups under the weapon training class feature) lend themselves well to the philosophy or maneuvers of certain disciplines. Weapons under these groups are defined as ‘discipline weapons’ for the purposes of feats, features, and other abilities that reference discipline weapons.
Order of Presentation: In the maneuver lists and descriptions, the maneuvers are grouped alphabetically by level.
Initiator Level: Some maneuvers effects depend on the initiator level, which is usually the character’s level in the class that provides access to martial maneuvers. The word “level” in the maneuver lists always refers to initiator level.
Creatures and Characters: “Creatures” and “characters” are used synonymously in the maneuver descriptions.
Discipline Restrictions: Several of the martial disciplines carry specific restrictions on when they can be used, as well as specific rules for those disciplines, as defined in that discipline’s maneuver list.
|Black Seraph||axes, flails, polearms||Intimidate||Black Thorn Knights|
|Broken Blade||close, monk, natural||Acrobatics||Sultanate of Beggars|
|Brutal Crocodile||close, flails, natural||Climb||The Primeval Lodge|
|Cursed Razor||heavy blades, light blades, spears||Spellcraft||The Quills|
|Elemental Flux||light blades, monk, thrown||Spellcraft||Cagebreaker Brotherhood|
|Eternal Guardian||hammers, heavy blades, polearms||Intimidate||Loyal Order of the Branded Waerloch|
|Fool's Errand||all weapons||Climb||The Fellowship of Fools|
|Golden Lion||hammers, heavy blades, polearms||Diplomacy||Descendants of the Golden Council|
|Iron Tortoise||axes, close, heavy blades||Bluff||Defenders of the Realm|
|Leaden Hyena||hammers, light blades, spears||Bluff||The Forsaken Does|
|Mangled Gear||firearms, hammers, light blades||Disable Device||The Warsmith Brotherhood|
|Mithral Current||light blades, heavy blades, polearms||Perform (dance)||Lens Maker Society|
|Piercing Thunder||polearms, spears||Acrobatics||Reverents of the Lance|
|Primal Fury||axes, hammers, heavy blades||Survival||Bloody Fangs|
|Radiant Dawn||bows, flails, hammers, polearms, Sun's Gleam||Diplomacy||Bank of the Sun|
|Riven Hourglass||flails, hammers, light blades||Autohypnosis||Lords of the Wheel|
|Roaring Mouse||close, flails, light blades, hammers, and natural||Escape Artist||Merry Pranksters|
|Scarlet Throne||heavy blades, light blades, spears||Sense Motive||Scarlet Sentinels|
|Shattered Mirror||close, heavy blades, light blades||Craft (several)||Stained Glass Champions|
|Silver Crane||bows, hammers, spears||Perception||Empyreal Guardians|
|Sleeping Goddess||flails, heavy blades, mind blades, monk, spears||Autohypnosis||Servants of the Sacred Hymn|
|Solar Wind||bows, crossbows, firearms, thrown||Perception||Acolytes of the Arrow|
|Spark of Battle||close, heavy blades, light blade||Acrobatics||None|
|Steel Serpent||close, light blades, monk||Heal||Ordre des Repas Exotiques|
|Surging Shark||Natural, spears, thrown||Swim||Moonpearl Pirates|
|Tempest Gale||bows, crossbows, firearms, thrown||Sleight of Hand||Cirque de la Fumée|
|Thrashing Dragon||close, double weapons, light blades||Acrobatics||Crashing Tempest Academy|
|Unquiet Grave||axes, natural, polearms, scythes||Knowledge (religion)||The Scales of Mourning|
|Veiled Moon||double weapons, light blades, spears||Stealth||The Wayward Path|