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Discipline: Psychometabolism OR telepathy (mind-affecting); Level: Cryptic 2, dread 2, psion/wilder 2

Display: Visual

Manifesting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Target: One creature

Duration: 10 min/level

Saving Throw: Will or Fortitude negates (see text); Power Resistance: No

Power Points: 3

You regress the targets mental faculties, making them dim-witted and coarse, perhaps even reducing them to an animal state. If the target fails its saving throw (Will for telepathy, Fortitude for psychometabolism), it takes a 1d6 penalty to Intelligence, Wisdom and Charisma (this cannot reduce a score below 1). If the target’s ability score is reduced to 1, they cannot use any skills related to that ability score, cannot communicate clearly (or at all), cannot understand language, but can still identify friend and foe.

Augment: This power may be augmented in one or more of the following ways.

  • If you spend 2 additional power points, the range increases to Medium (100 ft. + 10 ft. / level).
  • For every 2 additional power points you spent, the penalty increases by 1d6.
  • If you spend 2 additional power points, the duration changes to Instantaneous and the penalty can only be removed through the use of psychic surgery, heal, wish, reality revision or a similar power or spell.
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