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Discipline: Telepathy (Compulsion) [Mind-Affecting]; Level: Psion/wilder 9

Display: Material

Manifesting Time: 1 standard action

Range: Close (25 ft. + 5 ft./2 levels)

Target or Area: One creature; or one or more creatures within a 15-ft.-radius sphere

Duration: Instantaneous

Saving Throw: None; Power Resistance: Yes

Power Points: 17

This power enables you to warp the consciousness and senses of one or more creatures, sending the victim into a catatonic state. When microcosm is manifested, you can target either a single creature within range or a group of creatures all located within the power’s area.

Single Target: If microcosm targets a single creature, that creature’s senses are pinched off from the real world if it currently has 100 or fewer hit points. The subject’s senses are all completely fabricated from within its own mind, though it may not realize this. In reality, the subject sprawls limply, drooling and mewling, and eventually dies of thirst and starvation without care. The subject lives within its own made-up world until the time of its actual death.

Area Effect: If microcosm is manifested on an area, it sends all affected creatures into a shared catatonia (the world is a construct, but within the world, the victims can interact with each other). It affects only creatures that currently have 30 or fewer hit points, and only up to a total of 300 hit points of such creatures. The power affects creatures with the lowest hit point totals first. (Creatures with negative hit points count as having 0 hit points.)

Manifesting microcosm a second time on an affected creature turns its sensory pathways outward once more. Otherwise, only very potent powers (such as psychic chirurgery or reality revision) or similar effects (such as miracle or wish) can undo the mental crosswiring that this power brings about.

Augment: For every additional power point you spend, the number of hit points for a single target the power can affect increases by 10, and the number of hit points for an area effect increases by 30, and the maximum individual hit point of the creatures in the area affected increases by 3.

Mythic Microcosm[]

If targeting a single creature, add ten times your tier to the maximum number of hit points that can be affected. If targeting an area, add twice your tier to the maximum number of hit points a particular creature can have to be affected, and ten times your tier to the total number of hit points of creatures that can be affected. This power bypasses non-mythic sources of power resistance, and you add your tier to checks to overcome mythic sources of power resistance.

Augmented: If you expend two uses of mythic power, you can double the number of hit points used to determine creatures eligible to be affected.

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