At 4th level, the rockstar’s unique and individual talent starts to emerge and begins to influence the way he both plays and fights. To represent this, he may select one of the following stylistic choices. At 8th level and every 4 levels thereafter, the rockstar selects an additional stylistic choice.
Amplifier[]
When using the Whirlwind Attack feat with an instrument, the rockstar may perform a rock-out as a free action that deals damage only to creatures who were successfully struck by the whirlwind attack.
Quick Fingers[]
The DC to avoid damage from the rockstar’s rock-out and solo class features is increased by +2. If the rockstar is at least 10th level, this increases the DC by +4 instead.
Crowd Pleaser[]
When the rockstar uses his solo class feature, he makes any creature struck by it vulnerable to attacks from allies until the start of his next turn. Allies who attack any such creature gain a +2 morale bonus to hit and a +4 morale bonus on rolls to confirm critical hits against it. The rockstar himself does not benefit from this.
Larger Than Life[]
The rockstar can cause himself to grow one size category larger when he transforms into his Performance Persona. This functions as enlarge person and persists for as long as his Performance Persona is being used. He may chose to not add this effect when he transforms and may dismiss it as a swift action. If dismissed, the rockstar may only regain this by expending another use of his Performance Persona class feature.
Strumming[]
The rockstar can make a single rock-out attack as a swift action against a single creature. Unlike his normal rock-out attack feature, strumming does not add 1/2 the rockstar’s class level to the damage dealt and attacks only a single creature rather than a radius.
Hardcore[]
The rockstar adds +1 to all damage dealt with his rock-out and solo class features.
Gimmick[]
The rockstar’s persona has a gimmick. For a number of times per day equal to the rockstar’s Charisma modifier, the persona may cast a spell, 2nd level or lower, from either the bard or sorcerer/wizard spell list as a spell- like ability using his full rockstar level as caster level. The rockstar may only do this while in his Performance Persona.
Wide Range[]
The rockstar may select a second weapon type with the instrument special feature and apply his bonus from the Art of Rock class feature to it. The rockstar must be at least 6th level to select this stylistic choice.
Stage Presence[]
The rockstar gains an aura linked to his genre or message. This either grants all allies within 10 feet of the rockstar a +2 bonus on Will saves or all enemies within 20 feet a -2 penalty on Will saves. Once the choice has been made, it cannot be changed. The nature of the aura is determined by the player, but he should attempt to align it with his message and/or genre.
Intensity[]
When wielding an instrument that the rockstar has chosen for his Art of Rock class feature, he deals an extra 1d6 worth of the same damage type his rock-out class feature does on a critical hit. This extra damage is not multiplied.
Dance[]
The rockstar incorporates dance and physical movement into his act. This grants him a +10 foot bonus to his move speed and a +2 bonus on Acrobatics checks.
Background Music[]
Music played by the rockstar does not impose a penalty to his Stealth checks because the music seems to come from everywhere and nowhere all at once. Guards may be alerted to the presence of music but not of the rockstar’s location.