Shadowed Veilweaving:[]
The shadowed illusionist gains the Veilweaving sphere and Eclipse’s Tradition as bonus talents. They also treat all veils with the Darkness, Glamer, Illusion, Phantasm, or Shadow descriptors as veils on their veil list. They also gain the benefits of the Obscure Chakra talent, but only for veils with those descriptors. If a veil with one of those descriptors has the Title descriptor, the shadowed illusionist may choose to remove the title descriptor from that veil, shaping the veil onto themselves as normal.
This replaces the fey adept’s fey magic and master illusionist class features.
Veiled Mark:[]
A creature affected by the shadowed illusionist’s shadowmark also suffers the penalty to Will saves against the shadowed illusionist’s veil effects.
This modifies the fey adept’s shadowmark class feature.
Reality Shaping (Su):[]
Rather than modifying Illusion sphere effects with shadow magic, the shadowed illusionist uses the powers of their veilweaving to shape shadows directly into false reality. Shapin greality in this way takes 1 standard action and an expenditure of 1 shadow point. If the shaped reality has a non-instantaneous duration, it must be concentrated on as a move action each round, to a maximum of the emulated effects normal duration. At any point, the shadowed illusionist may spend 1 additional shadow point to allow their shaped reality to persist for 1 round per class level without concentration, up to a maximum of the emulated effects normal duration. If shaped reality emulates a sphere effect that costs more than 1 spell point, it costs an additional 1 shadow point per spell point it would cost beyond the first (this does not include costs spent to maintain the effect without concentration).
Shaped reality possesses all of the sensory effects to be believable by those who interact with them (smell, touch, sound, etc), but creatures who interact with shaped reality receive a saving throw (as described in their effect) to disbelieve them. The DC of these saving throws is equal to 10 + 1/2 the shadowed illusionist’s level + their casting ability modifier.
When shaping reality, the shadowed illusionist chooses one of the effects as described by the fey adept’s create reality ability. If they choose to create a glamer, it functions as described below instead:
Glamer: The shadowed illusionist shapes a glamer of shadow around a single willing creature within Close range of them. This grants the creature any one trait (except for traits that affect the mind such as Animal Mind, or traits that change the nature of the creature such as making it incorporeal) from the Alteration sphere.
The glamer must depict the trait to be applied (for example, the glamer must include wings to grant the creature a fly speed). This stacks with shapeshifts applied with the Alteration sphere (as it is an illusion and not an actual shapeshift), but only one glamer may be applied to an individual creature at a time in this manner. Applying a second glamer with shaped reality to a creature dispels the first glamer, provided they were created by the same caster, or the second caster succeeds at a magic skill check.
A glamer created in this manner may grant up to two traits at 12th level, and up to three traits at 18th level.
This class feature counts as the create reality ability for the purposes of feats, such as Psychosomatic Healing. If such a feat would grant a new ability to create reality, it instead allows the shadowed illusionist to shape reality with that effect instead.
This replaces the fey adept’s create reality class feature.
Enshadowed Binding:[]
At 11th level, the shadowed illusionist gains Bind Obscure Chakra as a bonus talent. They may only bind veils with the Darkness, Glamer, Illusion, Phantasm, or Shadow descriptors to their obscure chakra slots.