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Deep in the Lollipop Forest, past the Soda Sea, and beyond the reaches of the Confection Connection, lives an order of warriors who fear no sticky evil. Having survived in the nightmarishly deceptive plane of Sugarland, a sinister twisted world created by devils meant to lure wayward children to their doom, the sparkle princesses have honed their bodies and killer instincts like the sharp edges of their lollipop axes. They constitute the only survivors of the children who were seduced by the promises of sweets onto the hellish demiplane. They live off the land, draining the "sparkles" from the innocent looking savage creatures who reside in Sugarland, and use it to fuel their unending war against the Chocolate King and his minty minions.

Role: Sparkle princesses are front line fighters, causing massive damage with their melee abilities. Their "atrocities" are excellent for disabling strong opponents.

Gender: While this class is called a "sparkle princess," there are "sparkle princes" as well. Though this class uses feminine pronouns and the vast majority of them are females, male characters may play this class as well.

Alignment: any

Despite their name, sparkle princesses are often savage killers with no sense of humor or morality due to the wicked ways of the devils commanded by the demonic tyrant known as the Chocolate King, who perverts normally cute creatures into hellspawned nightmares. In order to fight and survive in the mind-numbingly perverse environment of Sugarland, sparkle princesses have to overcome their natural tendencies and become stone cold beings with only a faint whisper of what they once were reflected in their rainbow attire..

Multiclassing: In order to enter the sparkle princess base class, a character who does not begin play with it must ingest a substantial amount of the flesh of a creature from Sugarland. The flesh contains the magical "sparkle" essence that fuels the sparkle princess’ class features.

Hit Dice: d10.

Starting Wealth: 2d6 × 10 gp (average 70 gp). In addition, each character begins play with an outfit worth 10 gp or less.

Class Skills: The sparkle princess’ class skills are: Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (local) (Int), Knowledge (planes) (Int), Knowledge (nobility) (Int), Perform (Cha), Ride (Dex), Spellcraft (Int), Survival (Wis), and Use Magic Device (Cha).

Skill Ranks Per Level: 2 + Int modifier[]

Class Features[]

Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells Per Day
1st 2nd 3rd 4th
1st +0 +2 +0 +2 Sparkles - - - -
2nd +1 +3 +0 +3 Special snowflake trait - - - -
3rd +2 +3 +1 +3 Atrocities, combat feat - - - -
4th +3 +4 +1 +4 Spells 0 - - -
5th +3 +4 +1 +4 2 special snowflake traits, best friends (+1) 1 - - -
6th +4 +5 +2 +5 Atrocities 1 - - -
7th +5 +5 +2 +5 - 1 0 - -
8th +6 +6 +2 +6 3 special snowflake traits 1 1 - -
9th +6/+1 +6 +3 +6 Atrocities, combat feat 2 1 - -
10th +7/+2 +7 +3 +7 Best friends (+2) 2 1 0 -
11th +8/+3 +7 +3 +7 4 special snowflake traits 2 1 1 -
12th +9/+4 +8 +4 +8 Atrocities 2 2 1 -
13th +9/+4 +8 +4 +8 - 3 2 1 0
14th +10/+5 +9 +4 +9 5 special snowflake traits 3 2 1 1
15th +11/+6/+1 +9 +5 +9 Atrocities, combat feat, best friends (+3) 3 2 2 1
16th +12/+7/+2 +10 +5 +10 Extra special 3 3 2 1
17th +12/+7/+2 +10 +5 +10 6 special snowflake traits 4 3 2 1
18th +13/+8/+3 +11 +6 +11 Atrocities 4 3 2 2
19th +14/+9/+4 +11 +6 +11 - 4 3 3 2
20th +15/+10/+5 +12 +6 +12 Do over, best friends (+4), 7 special snowflake traits 4 4 3 3

The following are the class features of the sparkle princess.

Weapon and Armor Proficiency[]

Sparkle princesses are proficient in all simple and martial weapons, as well as light and medium armor plus all shields (except tower shields). A sparkle princess can cast sparkle princess spells while wearing light armor and using a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a sparkle princess wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass sparkle princess still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Sparkles (Su)[]

At 1st level, the sparkle princess learns to manipulate her own unique sparkle. Sparkle is a magical essence that can be found in the joy and uniqueness of all things. It is in the expression of happiness on a child’s face when he is opening a present, in the notes of every cheerful song, in the fizz of a soda, in the sweetness of candy, and in the excited tail-wagging of a playful puppy. A sparkle princess learns to harness this magical energy and weaponize it. She gains a pool of sparkle power equal to her sparkle princess level + twice her Charisma modifier.

She may spend sparkle power to commit atrocities or power her reality warping special snowflake abilities.

Special Snowflake[]

The power of belief is a horrific thing in the hands of a strung out battle hardened she- warrior from the lollipop forest from Hell. Starting at 2nd level, by manipulating her own unique sparkle, a sparkle princess can bend reality to her will/delusions. The power of a sparkle can warp reality and she uses this to destructive ends.

At the beginning of each day she may select 1 of the following special snowflake traits. These abilities either cost sparkle power or passively improve upon the innate capacity of the class. At 5th level and every 3 levels thereafter a sparkle princess can select one additional special snowflake trait per day. These traits and abilities all stem from the ability to warp reality with the power of belief. A sparkle princess has access to all the special snowflake traits of her level or below but, once the choice is made at the beginning of the day, it cannot be changed for 24 hours. All special snowflake traits are supernatural abilities unless otherwise stated.

(Special Snowflake Traits can be found here)

Bonus Combat Feats[]

At 3rd level and at every 6 levels thereafter, a sparkle princess gains a bonus feat in addition to those gained from normal advancement. These bonus feats must be selected from those listed as Combat Feats. A sparkle princess counts her effective fighter level for the purpose of qualifying for combat feats as being equal to her sparkle princess level.

Atrocities (Su)[]

At 3rd level, a sparkle princess can use her sparkle power to commit "atrocities". An atrocity is a modification to an attack roll and must be declared before the attack roll is made (unless otherwise stated). All atrocities cost 1 point of sparkle power to use. A sparkle princess may only use 1 atrocity on a given turn. A sparkle princess knows all atrocities a sparkle princess of her level has access to. Using atrocities allows you to modify attacks.

(Sparkle Princess Atrocities can be found here)

Spells[]

At 4th level, sparkle princess gains the ability to cast a small number of arcane spells which are drawn from the sparkle princess spell list. This selection is known as the sparkle princess spell list.

To prepare or cast a spell, a sparkle princess must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a sparkle princess’ spell is 10 + the spell level + the sparkle princess’ Charisma modifier.

Like other spellcasters, a sparkle princess can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table 16-2: Sparkle Princess Spells per Day. In addition, she receives bonus spells per day if she has a high Charisma score (see Table: Ability Modifiers and Bonus Spells in the Pathfinder Core Rulebook). When Table 16-1: Sparkle Princess indicates that the sparkle princess gets 0 spells per day of a given spell level, she gains only the bonus spells she would be entitled to based on her Charisma score for that spell level.

Unlike other spellcasters, a sparkle princess may pay sparkle power to cast additional spells once her spells per day are used up. She may pay the spell level of the spell she wishes to cast in sparkle power in order to cast the spell. Unlike a wizard or a cleric, a sparkle princess need not prepare her spells in advance. She can cast any spell she knows at any time, assuming she has not yet used up her spells per day for that spell level and/or has remaining sparkle power. As the list of spells is extremely limited, sparkle princess may prepare and cast any spell on the sparkle princess’ spell list that a sparkle princess of her level may know.

Best Friends[]

Surviving in the twisted nightmarish hell that is Sugarland has taught you that it is harder to survive alone and a friend worth their sparkles is worth their weight in gumdrops. At 5th level a sparkle princess gains the service of a fanciful and beautiful creature that will rip the bloody throats out of anyone who tries to hurt their sparkle princess. A sparkle princess can choose from the following list of animal companions: cheetah, bear, wolf, lion, or tiger. Alternatively it may take a cat or dog but give them the dire creature template. Creatures taken as animal companions do not look scary, but instead become whatever color or pattern the sparkle princess wishes (though once chosen this cannot be changed). This ability functions like the druid animal companion ability (which is part of the Nature Bond class feature, found in Chapter 3 of the Pathfinder Core Rulebook), except that the sparkle princesses effective druid level is equal to her sparkle princess level –3. Furthermore, unlike a normal druid’s companion, a sparkle princess’ best friend does not advance at 4th or 7th level.

Alternatively, a sparkle princess may form a bond with her companions. However, not everyone is suited to be their "friend" and there must be common ground. Allies who are more alike the sparkle princess gain greater benefits from this class feature. This class feature can provide multiple bonuses at the same time, provided the ally meets the requirements for more than one bonus (not just simply a bonus for sharing the same alignment for example). This affects all allies within 60 feet of the sparkle princess and by default only provides a +1 morale bonus on all saving throws (this does not affect the sparkle princess herself).

If the creature shares the following qualities they gain the following benefits:

  • Alignment (Law vs Chaos axis) +1 morale bonus on attack and damage rolls against outsiders whose subtype is directly opposed by that of the sparkle princess’ alignment on the Law/Chaos axis. This does not function for neutral sparkle princesses.
  • Alignment (Good vs Evil axis) +1 morale bonus on attack and damage rolls against outsiders whose subtype is directly opposed by that of the sparkle princess’ alignment on the Good/Evil axis. This does not function for neutral sparkle princesses.
  • Race: +1 morale bonus on damage rolls against creatures who do not share a race with the sparkle princess.
  • Religion: +1 morale bonus on damage rolls against creatures who worship a deity other than the one the sparkle princess princess does.

These bonuses are passive and are granted to her allies so long as they begin their turn within 60 feet of the sparkle princess. At 10th level and every 5 levels thereafter these morale bonuses improve by +1 to a maximum of +4 at 20th level.

Extra Special (Su)[]

At 16th level, once per day as a swift round action a sparkle princess can reselect all of her special snowflake traits. Doing so costs 1 sparkle point.

Do Over (Special Snowflake) (Active) (Su)[]

At 20th level, if a sparkle princess doesn’t like how her turn went, and she has this trait, she can restart her turn and do the whole thing over at the end of her turn by expending 5 sparkle points. She has full knowledge of the events that transpired during the do over turn, but no one else does. Everything other than the sparkle princess’s memory and her use of this ability revert back to how they were at the beginning of her turn. Sparkle princesses will commonly use battle cries like, "I don’t like that one, let me try again!" or "That wasn’t fair. Do over!"

Archetypes[]

Mother