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Minor Veils

This ruleset for Akashic Mysteries introduces a new category of veils that fill in some of the gaps left by the ruleset’s lack of a cantrip-level ability for veilweavers. These rules help to diversify the abilities of veilweavers at low levels with new utility abilities that don’t require them to give up their core veils.

Minor Veil List

Veil Sets

Certain abilities and effects call out veils from certain "veil sets".

Veil Sets can be found here.

Belt Slot Veils

Name Description Bind Effect
Aldain's Alchemical Armory Summon exploding phials and alchemical blades Expand damage types
Aphora's Belt of Fire Fiery aura burns poisonous and diseased creatures, you recover from afflictions more quickly Conjure flame-wreathed, flying chariot
Bandolier of Warping Recall weapons to your belt Melee weapons attached to the belt can be thrown, thrown weapons deal more damage and ignore cover
Bands of the Void Teleport creatures and objects to you Conjure temporally-flexible extradimensional space
Barrier Belt Create a wall Place an additional wall
Belt of Woven Gold Teleport through bright light Expand teleport range & counter-teleport melee attackers
Blight of the Elements Reduce the branded creature's energy resistance Give the branded creature vulnerability to energy damage
Bloodeater's Belt Your attacks inflict bleed damage Damage nearby bleeding creatures to heal
Catrina's Sarong Gain bonuses to grapple, deal cold damage to grappled creatures Gain a damaging & death-inducing kiss
Cerebral Catastrophe Cinch React to targeted spells with bursts of disruptive mental energy Counter-burst confuses
Craftsman's Belt Grants extra dimensional storage for improving your crafts Gain make whole, minor creation, and major creation as SLAs
Darkness Dragon Gain bonuses to Acrobatics and Fly checks Conjure flying draconic ally
Deck of the Four Seasons Create a deck of season-themed cards that act as darts that deal energy damage based on their suit Your deck gains new cards that inflict various elemental effects
Drunkard's Sash Gain temporary hit points from drinking Gain additional bonuses depending on drink
Fauld of Elemental Summoning Summon an elemental servant Summon a Huge elemental servant
Gourd of Wisdom Reroll a failed Int-based skill check with a bonus Make a concoction that grants a bonus to Int- and Wis-based skill checks
Horselord's Greaves Gain bonuses to Handle Animal and Ride checks Conjure a defensive phantom steed
Izanami's Koma-Geta Gain a bonus to Acrobatics, and opponents take a penalty to initiative and Reflex Move freely over land and air
King's Keys Create a sap, gain a bonus to Disable Device, make Disable Device checks untrained Enhance sap, imitate arcane lock, mass knock, or passwall
Mermaid's Tail Breathe water and air, gain a swim speed Gain Feet bind, use create water, rising water, and control water as SLAs
Pincer Arms Gain pincers that can be used as weapons or legs Pincers can grab or climb
Sash of Four Seasons Gain energy resistances, unleash a blast of energy Increase the resistance by your veilweaver level
Sleipnir Gain bonuses to Knowledge (planes) and Ride checks Conjure planar-wandering phantom steed
Soul of the Unliving You are treated as undead, resist cold and electricity, increase your natural armor, and can heal yourself Gain a phylactery that returns you from death
Spawn of the Beastmother Create horrors to fight for you Create more and stronger horrors, consume them to prevent damage
Stalker's Tabi Gain bonuses to Acrobatics and Stealth checks Use darkness to teleport & hide in plain sight
Stone Giant's Girdle Gain a pool of temporary HP Throw and catch boulders
Suli's Sash Gain bonuses to Strength and Dexterity checks after saving vs elemental magic Gain temporary hp or speed based on save vs elemental magic
Tactician's Tabard Store a veil and swap it for another by burning essence Swap more easily & temporarily bind
Tauric Brace Increase effective size for performing maneuvers Trample foes
Trailing Shadow Your shadow damages foes when you miss You can detatch your shadow
Unicorn's Barding Radiate an aura that protects against fear and emotion effects Dispel nearby emotion effects
Verdant Vambraces Call forth entangling plant life Conjure additional entanglement, repair plant matter & tree stride
Voidwalkers Gain bonuses to Acrobatics checks, teleport when successfully avoiding AoOs Walk on darkness, increase speed
Waistband of the Wealthy Gain a bonus to Bluff and Sense Motive checks Maintain extradimensional storage
Werewolf's Pelt Gain a bonus to Perception and DR/silver or good Temporarily transform into a werewolf
White Rider's Sash Create a cone of bright light in front of you, and gain bonuses to Intimidate checks Conjure flying steed of light

Body Slot Veils

Name Description Bind Effect
Babau Skin Gain acid resistance and creatures that touch you take acid damage Gain acid immunity & acid-burst counterattack
Bands of Binding Ice Summon walls of ice Contain creature or self in ice
Bloody Shroud Gain an aura that causes wounds to bleed uncontrollably Energy drain on a critical hit
Body of Magic Gain spell resistance, boosted spell resistance against identified spells Spell resistance applies to all spells, even those that don't allow it
Ceradon's Eternity Suppress recurring effects Run down duration of effects while in stasis Counter temporal spells Regenerate continually to youth
Chameleon Skin Gain bonuses to stealth, force creatures into disadvantage when they attack you Gain Shoulders bind, force creatures into disadvantage more often
Ebon Stars Gain two shadowy flails that act as light weapons Gain enhancement bonus & create damaging black holes, consume target on a critical hit
Embodiment of the Gate Gain an aura of warped space that increases where you threaten Gain Shoulders bind, your intangibility is more powerful
Eyes of the Hawkguard Increase range of vision and ranged weapons Gain true seeing
Feathers of the Yamaraj Gain electricity resistance and DR Damage negated by resistance becomes temp HP Use banishment, dimensional anchor, greater restoration, plane shift, or resurrection
Frostweave Increase the power of spells and abilities which deal cold damage Use control weather or polar midnight
Geri and Freki Gain a bonus on Handle Animal, summon a wolf companion Summon additional wolf, wolf aspects, or command wolves
Hag's Shawl Gain a witch hex Gain Shoulders bind, gain an additional hex, count as a hag for covens
Heart of the Efreet Gain fire resistance and creatures that touch you take fire damage Gain fiery counterattacks & immunity to fire, smoke & lava
Heart of Yggdrasil Reduce bleed damage and gain bonuses on saves to which plants are immune Conjure life-recovering tree
Interference Bangles Inhibits machinery within 10 feet Project antimagic or antitech aura
Izanami's Nodachi Create a nodachi that causes creatures to bleed Enhance veil & force save or die on crit, raise victims as shadows
Luminosity of the Lurker in Light Gain bonuses to Stealth checks which increase in bright light Continual invisibility & divination resistance
Mantle of Infernal Dukedom Gain immunity to poison and spell resistance that increases against chaotic and good effects Raise victims as ghosts
Mantle of Murderous Intent Blast foes with a cone of mental energy Stun & exclude targets, progress to Wisdom damage
Mummy's Wrappings Gain bonuses against necromancy and transmutation effects Summon a sarcophagus that puts a creature under temporal stasis, retreat to the sarcophagus when you are defeated
Robe of the Forgotten Deity Gain concealment vs attacks Become incorporeal
Runes of the Keketar Deal real damage with imaginary attacks Imagined attacks target multiple foes Gain melee counterattack with random effects
Sable Shots Create a pair of umbral crossbows that never need to be reloaded Strengthen darkening bolts & teleport through darkness
Shroud of the Nameless King Hide your identity and gain a tattered lash natural attack that deals bleed damage Gain Headband bind, your symbol can now dominate creatures
Soul of the Unliving You are treated as undead, resist cold and electricity, increase your natural armor, and can heal yourself As the Belt bind, but your phylactery revives you more quickly and does not impose penalties upon revival
Stone Giant's Girdle Gain a pool of temporary hit points Gain additional Strength & reach
Tortoise's Shell Gain stone plate that can transform into a jug full of wine Form an earthen cocoon when you die that can revive you from death
Unicorn's Barding Radiate an aura that protects against fear and emotion effects Dispel nearby emotion effects Suppress nearby fear & hostile foes
Voidblade Create a greatsword that penalizes creatures you strike Enhance veil & inflict negative energy or undead destruction on crit

Chest Slot Veils

Name Description Bind Effect
Ablation Field DR or hardness increases Use energy adaptation to gain energy resistance & light shedding
Aura of the Adaptable Emulate another veil, change it later for reduced essence capacity Imitate bindings of Hands, Feet, Head, Wrists, Shoulders, Headband or Belt veils
Ceradon's Eternity Suppress recurring effects Run down duration of effects while in stasis Counter temporal spells
Cuirass of Confidence Gain an aura that makes people friendlier Block attacks with Diplomacy
Demon Lord's Hunger Manufactured weapons that strike you deal less damage and are damaged themselves Take souls to slay foes & recover essence burn
Devil's Barbs Creatures that strike you take damage Gain DR/Good & Silver, make barbs apply on every touch
Frostweave Increase the power of spells and abilities which deal cold damage Use control weather
Goldhoard Vestments Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC Gain Head, Wrists, and Shoulders binds. Treat invested gold as 1.25x greater when determining the effects of this veil
Heart of the Wight Gain undead related resistances Gain physical ability damage/penalty immunities, negative energy physiology & channel resistance
Heart of Yggdrasil Reduce bleed damage and gain bonuses on saves to which plants are immune Use plant shape, plant shape II, and tree shape
Robes of Splintered Light Create prismatic robes that grant various defensive bonuses Gain the benefits of two additional colors
Scales of the Drake Create a chain shirt that grants elemental resistance like a dragon's scales Gain an aura of elemental damage that matches your resistance
Shaitan's Earthen Armor Gain natural armor and DR Gain immunity to critical hits, earth glide & bonus strength & constitution
Shawl of Shifting Stars You can always see the night sky, and gain bonuses to astronomy and stellar navigation Travel to other planes or planets
Spiderweb Wrappings Gain a bonus to AC, entangle creatures that attack you Gain entangling slam attacks & blindsight
Stormwarden's Coat Negate penalties caused by weather effects Gain fickle winds & can use control weather & control winds
Thunder's Kindness Create a quarterstaff, gain purify food and drink at will Gain the Hands bind, quarterstaff can become an animated object
Valkyrie's Chain Create a suit of chainmail armor that doesn't weigh you down Gain bonus to saves vs death and use breath of life in response to being dropped
Vestments of the Maharaja Gain a bonus to Diplomacy and Intimidate checks Gain command of up to 100hd worth of creatures

Feet Slot Veils

Name Description Bind Effect
Bifrost Boots Create a magical bridge as you walk Grant deflection bonus & unthreatened movement to bridge-walkers
Boatman's Ferry Ignore difficult terrain and walk on water Maximise positive energy damage
Brume Treads Ignore difficult terrain and gain a bonus to Acrobatics Ignore speed penalties
Coward's Boots Gain bonuses to movement speed Gain Essence of Movement feat
Dancer's Curse Branded creature must move each round or take a penalty to AC, CMD, and Reflex The branded creature takes damage if they do not move
Darkness Dragon Gain bonuses to Acrobatics and Fly checks Conjure flying draconic mount
Gelugon's Talons Gain a chilling aura that penalizes creatures that enter it Gain claw attacks & icewalking
Grasping Chains Branded creature becomes bound to its current location, taking damage if it wanders too far Branded creature treats the area outside its range as difficult terrain, and the damage increases
Greaves of Skirmishing Gain bonuses similar to the Dodge feat Take an action in the middle of your movement
Horselord's Greaves Gain bonuses to Handle Animal and Ride checks Conjure a defensive mount

Izanami's Koma-Geta

Gain a bonus to Acrobatics, and opponents take a penalty to initiative and Reflex Move freely over difficult terrain
Lavawalker's Boots Walk on liquids and gain resistances Float above ground, move over empty air
Leaping Gait Jump without a running start, gain a large bonus to Acrobatics when jumping and falling Double the amount of distance you can move in a round when jumping, your jumps do not provoke AoOs
Line in the Sand Branded creature cannot approach you within a certain area unless they save Branded creature treats the area they cannot approach as difficult terrain, even if they save
Mermaid's Tail Breathe water and air, gain a swim speed Teleport within liquids
Pestilence Cloak Gain illusory concealment Gain fly speed
Polar Snowshoes Gain a frigid aura Freeze nearby liquids
Pooling Black Gain an aura of darkness that prevents prone creatures from standing up Teleport within darkness
Pursuer's Cuffs Take a 5-foot step to follow foes who step away from you Follow more than just 5-foot steps
Stalker's Tabi Gain bonuses to Acrobatics and Stealth checks Use darkness to teleport
Stellar Stompers Stamp the ground to create bursts of elemental damage Fly & use elemental burst as a move action
Tauric Brace Increase effective size for performing maneuvers Gain bonus to bull rush & overrun
Vines of the Elderwood Gain woodland step and trackless step Cause plants around you to grow spikes and entangle foes
Voidwalkers Gain bonuses to Acrobatics checks, teleport when successfully avoiding AoOs Walk on darkness
Witch's Broom Create a broom which acts as a quarterstaff and gives a bonus to AC Ride broom to fly
Writhing Approach Gain bonuses vs abilities that would move you or knock you prone Gain a constant spider climb effect

Hands Slot Veils

Name Description Bind Effect
Apho's Blooded Gauntlets Deal Con damage to yourself to heal others, or vice-versa Speed or slow target through their blood
Balor's Whip Create a smoky whip that deals extra damage to good creatures Enhance whip's enclosing
Banelight Vortices Launch glittering attacks that deal extra damage to undead and creatures vulnerable to light Attack multiple targets
Blackened Pitchfork Create a foul trident that sickens creatures on a critical hit Grant enhancements against Chaotic or Good foes
Bloodvine Embrace Damage the branded creature and steal their health Use stolen health to heal your allies
Bonds of Freedom Create a spiked chain, ignore the hardness of restraining devices Gain a bonus when escaping or helping others to escape
Captain's Guided Hand Gain bonus to Fly and Ride checks Ignore difficult terrain on vehicles
Confections of the Three Schmucks Throw pies that deal nonlethal damage Pies gain the distance property, pie throwing becomes contagious
Cordyceps Sporecloud Puppet a willing creature by spending your own actions Infect unwilling creatures
Duelist's Edge Give up attacks to make parries later Parry attacks for allies, 5-foot when you parry
Dullahan's Whip Create a whip with a high critical range You do not provoke when attacking with the whip
Ebon Stars Gain two shadowy flails that act as light weapons Gain enhancement bonus
Efreeti's Brass Scimitar Create a scimitar made of pure flame Scorch weapon-takers
Gloves of Repulsion Deal force damage and bull rush a touched creature Bull rush larger creatures, damage creatures when a bull rushed creature bumps them
Gravsling Conjure a sling that deals exponentially more damage to larger creatures Attack foes with shooting stars that deal higher damage
Hands of the Bard Gain bonuses to Concentration checks and certain spell DCs Conjure fascinating pattern

Hands of the Crafter

Gain bonuses to Craft and Spellcraft checks made to create magical items Craft at high speed
Izanami's Nodachi Create a nodachi that causes creatures to bleed Gain enhancement bonus & precision damage
Jack's Lantern Summon a jack-o-lantern that acts as a light hammer Creatures illuminated by your lantern are protected by a hide from undead spell
King's Keys Create a sap, gain a bonus to Disable Device, make Disable Device checks untrained Enhance sap, imitate arcane lock
Lashing Spinnerets Gain arachnid themed abilities Use web shelter
Laundress's Sheet Create a bladed scarf that functions as a short bridge Designate specific creatures to fall through the bridge when they attempt to cross
Lightning Rail Create a rifle that deals electricty damage Overcharge the rifle to attack all creatures in a line
Loreseeker's Gloves Gain understanding from a book in a short amount of time Read books in detail at speed
Loyal Paladin's Spear of Light Create a spear made of purified akashic energy Turn spear into damaging blast
Mjolnir Create a warhammer that can be thrown Enhance warhammer & counter weapon-takers with lightning
Reaper's Scythe Gain a dread scythe that deals negative energy to living creatures and positive energy to undead Enhance scythe with deathly power
Riven Darts Deal force damage with ranged touch attacks Conjure additional darts
Roshambo Challenge foes to roshambo, with the loser taking damage Add additional signs to roshambo
Sable Shots Create a pair of umbral crossbows that never need to be reloaded Strengthen darkening bolts
Salvager's Gloves Reduce penalities for using broken equipment or improvised weapons Reinforce held or piloted objects
Shifting Moon Glaive Create a glaive that gains different abilities as it shifts through the phases of the moon Choose the next phase the glaive will enter
Shooting Stars Throw rocks that deal piercing and elemental damage Throw additional rocks & change element on a critical hit
Snakehandler's Gauntlets Gain DR and bonus to saves vs poison Conjure & apply poison safely
Storm Gauntlets Gain touch attack that deals elemental damage Unleash elemental damage at range
Sword of Damocles Forbid an action and attack the branded creature if they disobey Gain extra attacks to punish the branded creature
Thunder's Kindness Create a quarterstaff, gain purify food and drink at will Enhance your quarterstaff
Traitor's Mark Branded creature no longer treats their allies as allies, you may force them to attack Forcing an attack is now a free action and makes the creature staggered
Trickster's Web Gain a bonus to Craft (traps), Bluff, and the DC to escape your bonds Make a feint check to prevent creatures from moving
Unicorn Feathering Grant creatures fast healing Increase healing & bless subject
Vain Queen's Hand Mirror Create a mirror that acts as a silver mace, cast augury as an SLA Enhance mirror
Verdant Vambraces Call forth entangling plant life Conjure additional entanglement & repair plant matter
Voidblade Create a greatsword that penalizes creatures you strike Enhance blade for battle & sundering
Warlord's Fist Gain the ability to Intimidate multiple foes at once Make foes fightened on Intimidate
Witch's Broom Create a broom which acts as a quarterstaff and gives a bonus to AC Enhance broom

Head Slot Veils

Name Description Bind Effect
Adamant Crown Gain telepathy and you can use Voice veils via telepathy Resist illusions & mind-affecting
Avatar of Light Gain a holy servant Reinforce servant with additional hit dice
Black Hat of the Witch Gain a cat familiar Your cat can hold and deliver your veil effects
Clouding Guise Disguise yourself in mist, gain a bonus to Disguise checks Solidify & change disguise on the fly Conceal veils woven
Coronet of the Theologian Gain a bonus to Intelligence skill and ability checks Reroll intelligence-based checks a few time per day
Crown of the Wildspeaker Gain a continuous speak with animals effect, increase the attitude of animals, gain bonuses to social skills vs animals Gain mass suggestion as an at-will SLA, usable only against animals
Crystals of Radiance Create two hovering crystals that act as laser pistols Create a third crystal
Darkwalker Hood Gain bonuses to Perception and Sleight of Hand checks Deal additional damage in darkness & gain bonuses to identify creatures
Diadem of the Dreamer Gain bonuses to saves vs sleep and dream effects, become lucid and more powerful when dreaming Draw other creatures into your dreams
Disquieting Gaze Inflict many different kinds of curses Creatures are forced to avert their gaze from you, your curses grow stronger
Djinni's Turban Levitate yourself and other creatures or objects Gain flight & motion-based concealment
Eldest Fey's Diadem Gain a familiar Improve Familiar & use Slumber hex to put someone to sleep
Empty Maw Draw creatures closer to you with suction breath Teleport self & others over a moderate distance
Entwining Mycelium Psychically link creatures so all may use each other's skill ranks Use other creatures' skill bonuses as well as ranks
Fool's Bangles Branded creature takes penalties to Sense Motive, Perception, and the DC to use Diplomacy against them Affect the branded creature as charm person
Frankenstein's Head Mirror Gain bonuses to Heal and Knowledge (engineering) Create constructs as per the Craft Poppet feat
Galactic Mentality Change creature abilities when you fail to identify them Identify creatures as a swift action, change more abilities when you fail
Goldhoard Vestments Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC Sense nearby valuable objects, invest gold to gain bonuses to ability scores
Grannie's Bonnet Gain a bonus to Disguise, foil magic that detects disguises Impersonating specific creatures allows you to treat those who know them as less familiar
Gravsling Conjure a sling that deals exponentially more damage to larger creatures Hands benefits, stars now explode
Horns of the Minotaur Gain a gore attack Enhance horns & use as primary weapon
Hyandil's Flowered Regalia Gain bonuses to Diplomacy and speak with plants Gain Shambling Mound companion
Impulse Earrings Act in surprise rounds, cannot be caught flat-footed Cannot be flanked, immune to precision damage, gain the ability to reinvest essence as a free action
Instinct Gain instincts that warn you of danger and deception You cannot be flanked
Iron Crown Gain bonuses to Diplomacy and Intimidate Ignore compulsions & resist charms Use hold person
Lenses of the Seer Gain the ability to detect magic, as well as bonuses to identify items, spells, and veils Gain arcane sight
Liar's Horns Gain bonuses to Bluff and Diplomacy, reroll these checks a few times per day Reshape self & others

Mai'yr's Icy Glare

You can see through fog, ice, rain, and snow Gain gaze attack that either sways or slows creatures
Mask of Stone Branded creature is deaf and treats other creatures as having concealment Branded creature cannot speak, use verbal components, and may suffocate

Mask of the Nosoi

Gain bonuses to Sense Motive checks, creatures whose lies you detect are frightened Induce fear in those who conceal things from you
Mask of the Succubus Gain bonuses to Bluff and Diplomacy checks Gain a soul draining, addictive kiss
Mindspan Nexus Communicate telepathically with allies Increase the distance of your telepathy to miles
Network Interfacer Gain detect mindscape at will and bonuses to Knowledge checks Use create mindscape & mindscape door to place people in mental landscapes
Neurospore Mycorrhiza Gain tremorsense and the ability to communicate with plant creatures Gain thoughtsense and the ability to communicate with any intelligent creature
Nymph's Visage Gain bonuses to Diplomacy and Handle Animal, use wild empathy as a druid Stun target with a look
Runes of the Keketar Deal real damage with imaginary attacks Imagined attacks target multiple foes
Sentinel's Helm Gain bonuses to Sense Motive and Perception Gain Uncanny Dodge
Somen of Shadow Gain a bonus on Will saves, count as larger for Intimidate checks Bonuses are doubled in darkness Grow into a giant warrior
Sparkling Alicorn Gain a gore attack and grant allies temporary HP Conjure a half-celestial unicorn
Spectre's Hooded Guise Gain the effects of gaseous form, become difficult to perceive Enter gaseous form more quickly, gain concealment and evasion while in gaseous form
Stare of the Ghaele Gain a gaze attack that causes foes to become shaken Render victims staggered
Visage of the Faceless Gain alter self as an SLA, also turn into an aberration Gain monstrous physique as an SLA, also turn into an aberration
Visor of Stormsight Reduce penalties to vision and Perception while in storms Breach storm-based concealment & attack penalties
Void Countenance Gain bonuses to Bluff checks and Will saves Unleash cold & negative energy cone to damage the living & discombobulate the unliving
White Rider's Sash Create a cone of bright light in front of you, and gain bonuses to Intimidate checks Unleash blinding counterattack when injured

Headband Slot Veils

Name Description Bind Effect
Adamant Crown Gain telepathy and you can use Voice veils via telepathy Increase Save DC of Mind-Affecting effects
Admiral's Regalia Mechs and vehicles reduce penalties from difficult terrain and concealment Grant Mech Enhancements to machines & use machine combination to fuse constructs together
Alluring Voice Gain bonuses to Bluff and Diplomacy, gain suggestion as an SLA Your suggestion lasts longer
Aurora Lenses Gain bonuses to Spellcraft checks and the ability to counter spells of a single element Counter additional elements
Black Hat of the Witch Gain a cat familiar Gain Head bind, share senses with your cat
Blindman's Folds Gain blindsight Gain arcane sight and true seeing
Circlet of Brass Increase the power of spells and abilities which deal fire damage Unleash burning ray
Collective Consciousness Communicate telepathically with allies, distract enemies Increase the range of your telepathy, gain create mindscape as an SLA
Coronet of the Gravelord Detect undead constantly, undead have a better attitude towards you Gain command undead as a spell-like ability
Coronet of the Theologian Gain a bonus to Intelligence skill and ability checks Reroll intelligence-based checks & increase bonus to such checks
Criniere of Warding Gain a bonus to AC and saves vs evil creatures Restore the recently dead to life
Crown of Elemental Mastery Ignore your foes' elemental resistances Erode resistance & immunity to energy
Crown of Inevitable Command Lower foes' mental resistance Bypass immunity to mind-affecting in selected creature type
Crystals of Radiance Create two hovering crystals that act as laser pistols Gain Head bind, create four or more crystals, deal akashic damage
Curse of Impending Doom Branded creature gains a doom mark and penalties vs death, curse, and negative energy When the branded is slain, the brand moves to a new creature and grants temporary essence
Delver's Goggles Gain bonuses to Perception and gain darkvision See in supernatural darkness
Diadem of the Dreamer Gain bonuses to saves vs sleep and dream effects, become lucid and more powerful when dreaming Gain Head bind, travel to the dreams of other creatures
Disquieting Gaze Inflict many different kinds of curses Gain Head bind, creatures aversion to you grows stronger, inflict even more powerful curses
Dreamcatcher Gain bonus to selected Knowledge skills Gain detect thoughts

Duxandus's Icy Gaze

Gain bonuses vs emotion and fear, shoot ice beams from your eyes Entrap target in ice to entangle, paralyze & delay ongoing harm
Eldest Fey's Diadem Gain a familiar Use wall of thorns
Eye of the Oracle Gain ability to boost attacks, checks, and saves Gain analyze dweomer
Eyes of Terror Gain darkvision and low-light vision, or improve your existing visions. Gain a bonus to Intimidate Gain blindsense and an aura of fear
Eyes of the Hawkguard Increase range of vision and ranged weapons Gain see invisibility
Frostbite Halo Halo amplifies cold damage Suppress morale & insight bonuses with cold damage
Glabrezu's Gaze See invisible and ethereal creatures and gain bonuses to Knowledge (arcana) and Spellcraft checks Strengthen fear, bleeding, fatigue & visual impairment
Grannie's Bonnet Gain a bonus to Disguise, foil magic that detects disguises Gain Head bind, consume helpless creatures and take on their appearance
Halo of Holy Light Glowing halo dazzles evil creatures Channel & maximise positive energy
Imp's Eyes Detect poisons and gain or extend your darkvision See in magical darkness Gain fast healing in darkness
Impulse Earrings Act in surprise rounds, cannot be caught flat-footed Gain Head bind, interrupt another creature's turn with your own
Liminal Repartee Gain bonuses to Perform (comedy) and use it in place of Bluff or Diplomacy checks Increase aid another bonuses
Mai'yr's Band Launch blasts of elemental energy Make elemental attack across wide area
Mindspan Nexus Communicate telepathically with allies Telepathy distance increases to tens of miles, allows chaining distance, and two-way sharing of senses
Network Interfacer Gain detect mindscape at will and bonuses to Knowledge checks Create permanent greater mindscape & use mindscape door
Neurospore Mycorrhiza Gain tremorsense and the ability to communicate with plant creatures Gain Head bind, speak with plants, and your thoughtsense now works as blindsight
Nightmare's Eye Afflict a creature with intense drowsiness which may put them to sleep Creatures put to sleep by this veil take damage each turn
Nymph's Visage Gain bonuses to Diplomacy and Handle Animal, use wild empathy as a druid Blind nearby viewers
Roshambo Challenge foes to roshambo, with the loser taking damage Learn the final sign of roshambo that slays foes instantly
Shroud of the Nameless King Hide your identity and gain a tattered lash natural attack that deals bleed damage Create a symbol that charms creatures who view it
Sif's Golden Hair Gain a deflection bonus to AC as an immediate action, shed light like a torch Grapple or Trip adjacent creatures
Spectacles of the Sheikh Use detect magic at-will and gain bonuses to Perception and Sense Motive checks Gain blindsight, detect & dispel nearby divinations
Spectre's Hooded Guise Gain the effects of gaseous form, become difficult to perceive Gain Head bind, total concealment and improved evasion
Vanth's Eyes Determine the status of creatures within 30 feet Slay fallen creatures in an instant to gain bonuses to attack & damage
Veilhex Branded creature takes extra damage from you, you may move this brand when you defeat them Branded creature takes 1d4 damage per brand affecting them
Visage of the Beast Transform branded creature into a Small animal as beast shape I The branded creature must make a Will save or have their mind transform into the animal's as well

Neck Slot Veils

Name Description Bind Effect
Alluring Voice Gain bonuses to Bluff and Diplomacy, gain suggestion as an SLA Your suggestion affects multiple creatures
Bralani's Brooch Gain resistance to electricity Gain spell resistance
Chain of Binding Commandments Gain command as an SLA, create magical contracts Your command affects multiple creatures and you can create contracts with the unwilling
Cloak of Spores Fire a cone of poisonous spores that damages and sickens creatures Gain climb speed & two poisonous slam natural attacks
Cloak of Thorns Spray a cone of deadly thorns Gain climb speed & use thorns as natural attacks
Collar of Skilled Instruction Use Aid Another on allies at range Gain & share teamwork feat
Criniere of Warding Gain a bonus to AC and saves vs evil creatures Project aura of weaker protections, impede evil from entering
Cry of the Erinyes Your screams create a cone of sonic damage Boost damage & instantly dispel verbal spells
Diplomat's Clip You gain the ability to speak and understand other languages Gain tongues, improve attitude in target & spread bonuses to everyone
Five Rivers Amulet Gain bonuses to saves against spells and spell-like abilities Inflict doom mark on successful save, deal cold damage if already marked
Garden Warden's Gorget Fiery veil burns up ranged projectiles and weapons, protecting you from harm Gain swift breath weapon
Gills of the Deep One Gain a swim speed and the ability to speak with aquatic creatures Exhale a cloud of poisonous smoke or ink
Gorget of the Wyrm Gain a draconic breath weapon Increase breath weapon damage & grant energy resistance to allies
Headless Rider's Collar Your neck becomes invisible, gaining a bonus to Intimidate and AC vs critical confirmations Detach your head
Honeycomb Necklace Gain bonuses to Bluff and Diplomacy Vomit forth a swarm of bees when you fail Bluff or Diplomacy checks
Hyandil's Flowered Regalia Gain bonuses to Diplomacy and speak with plants Conjure treant ally
Ionizing Scarf Turn into a storm cloud and strike a creature with lightning Explode outwards from target in a blinding & staggering display
Lenses of the Seer Gain the ability to detect magic, as well as bonuses to identify items, spells, and veils Gain arcane sight & identify magic items
Liminal Repartee Gain bonuses to Perform (comedy) and use it in place of Bluff or Diplomacy checks Immediately counter verbal spells
Mageblight Branded creature has a d% chance of failing to use magical abilities Failing the d% chance reverses the magic to affect the branded creature
Nymph's Visage Gain bonuses to Diplomacy and Handle Animal, use wild empathy as a druid Add boosted charisma to saves & ac
Odin's Noose Gain a bonus to untrained Knowledge checks, make Knowledge checks untrained, shape veils not on your list Use scrying or greater scrying
Pact Binder's Pendant Gain a bonus to Linguistics and use Linguistics when bartering Use conditional favor to bind agreements on pain of lost benefit
Priestess' Clasp of Rebirth Use disguise self at-will Reflexively use reincarnate
Runecloth of Doorways Connect two locations, allowing creatures to teleport between them Conjure portals at greatly increased distance
Shroud of the Spectre Change into a gaseous form with significant advantages Gain Shoulders bind, use your full suite of abilities in gaseous form
Sparkling Alicorn Gain a gore attack and grant allies temporary HP Conjure a half-celestial unicorn & deal healing burst on a crit
Starcaller's Bangles Summon a meteor to strike your foes Gain Wrists bind, explosions deal more damage, meteors deal more damage to buildings and vehicles
Toxinlungs Hold your breath for long periods and gain bonuses vs airborne toxins, plus a toxic breath weapon Become immune to airborne toxins, store toxins in your lungs to attack others
Vampire's Blessing Gain a bite natural attack that grants temporary hit points when used on living creatures Temporarily transform into a vampire
Voice of the Janni Gain bonuses on saving throws vs elemental effects Use charm monster on elemental creatures
Voice of Winter Create snow servants Make snow servant sentient & possess it
Vrock's Screech Your screech staggers creatures in a cone in front of you Stun or paralyze victims

Ring Slot Veils

Name Description Bind Effect
Band of Adaptability Only require 2 hours of sleep, do not need to eat or sleep, gain endure elements, gain resistance to one element of your choice Survive in hostile environs such as underwater, outer planes, toxic planets, and the void of space
Band of Creation Craft mundane items more quickly, repair broken items, and restore suppressed veils Gain a crafting feat, craft magical items more quickly, gain fabricate
Band of Destruction Gain a magical sunder attack that ignores most hardness Sundered veils are suppressed for longer, sunder spells and magical effects
Band of Disruption Gain a bonus to identify spells and veils, counter spells and veils You may rebound countered spells and veils upon their originator
Band of Fortune Roll a second d20 whenever you or an enemy rolls, use whichever die you wish Grant bonuses when you or your allies roll a natural 20, bestow penalties when enemies roll a natural 1
Band of Trickery Teleport, leave behind an illusory duplicate, and become invisible Teleport as an immediate action
Bangle of Barriers Gain a shield bonus to AC, create a bubble of force Expand the radius of your bubble
Dark Lord's Ring of Essence-Binding Gain a zombie servant Raise corpse as a Cairn Wight
Deathchannel Ring Deal negative energy damage to nearby creatures Boost damage of burst

Entwining Tentacles

Conjure tentacles that grapple and constrict your foes Focus the tentacles on a single creature for greater accuracy and damage
Farstrider Circlet Teleport yourself and other creatures Greatly increase the range of your teleportation
Lifechannel Ring Create a burst of positive energy The dice of the burst increase to d8s, gain a bonus to healing
Light Whip A whip of light trips nearby enemies Trip all enemies in range
Ring of Refraction Gain illusory duplicates that act as decoys for you Create a more intricate duplicate, seeing through its eyes and using its space as your own
Ring of the Abjurer Gain an armor bonus to AC Conjure lesser globes of invulnerability
Signet of Bright Day Light descriptor abilities increase their DCs and damage, allies gain a bonus against light effects, summon a mount Gain light prison as an SLA, summon a phantom chariot
Stormcaller's Band Bull rush enemies with a powerful gust of wind Conjure wind walls
Timaeus' Model Gain a touch attack which changes element each round Create an effect which deals damage and increases the DC of matching elemental abilities, reincarnate 1/month

Shoulders Slot Veils

Name Description Bind Effect
Abductor's Shadow Gain AC while moving, Stealth while moving quickly Abduct creatures as you move past them
Admiral's Regalia Mechs and vehicles reduce penalties from difficult terrain and concealment Grant Mech Enhancements to machines
Angelic Wings Gain wings, allowing you to glide or fly Gain sanctuary when heavily injured Teleport to injured allies' side to cover their escape
Armlets of the Shaitan Extend your reach, gain bonuses to attack and damage if you and your foe are on the ground Gain earthglide
Aura of the Adaptable Emulate another veil, change it later for reduced essence capacity Imitate bindings of Hands, Feet or Head veils
Bralani's Brooch Gain resistance to electricity Ranged attacks gain miss chance
Chameleon Skin Gain bonuses to stealth, force creatures into disadvantage when they attack you Hide in plain sight and move quickly in stealth
Chronomancer's Jinx Branded creatures who perform standard or full round actions are staggered Full round actions daze the branded creature
Cloak of Darkness Gain bonuses to AC and Stealth checks that increase in darkness, but are suppressed in light Use shadow conjuration to unleash illusionary creations
Cloak of Spores Fire a cone of poisonous spores that damages and sickens creatures Gain fly speed & use spore cone more frequently
Cloak of the Leper Branded creatures takes damage that spreads to other creatures Each creature within the area is branded when it spreads
Cloak of Thorns Spray a cone of deadly thorns Gain fly speed & use thorn cone more frequently
Cryptbreaker's Greatcloak Gain lesser animate dead as a spell-like ability Your spell-like ability now functions as animate dead
Embodiment of the Gate Gain an aura of warped space that increases where you threaten Your aura acts as difficult terrain and you may become intangible at the end of your turn
Ferryman's Cloak Transfer negative conditions to other creatures Steal abilities from target
Fungal Panacea Grow mushrooms which function as polypurpose panacea Grow more mushrooms, which grant more and greater effects
Ghost's Shroud Gain bonuses to Escape Artist and Stealth Become incorporeal to avoid attacks or pass through objects
Goldhoard Vestments Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC Dazzle creatures to protect yourself from flanking, invest gold to gain bonuses to your ability scores
Gorget of the Wyrm Gain a draconic breath weapon Gain draconic wings to fly
Grasping Black Gain bonuses on disarm and grapple attempts Increase reach for grappling or disarming
Hag's Shawl Gain a witch hex Gain an additional hex, plus the coven hex
Huginn and Muninn Gain a bonus on one Knowledge skill, reroll Knowledge checks a few times per day Summon raven or roc companions
Lightning Rail Create a rifle that deals electricty damage Gain Hands bind, overcharge is now a free action
Mantle of Murderous Intent Blast foes with a cone of mental energy Panic victims & exclude allies from area
Merchant's Mantle Gain bonuses against grapple, reposition, and steal attempts Escape grapples and counter-steal stolen items
Monster Hunter's Cloak Gain Knowledge when identifying monsters Your allies gain the benefits of this veil
Nothingness Shroud Gain bonuses to Sleight of Hand and Stealth checks Roll Stealth to negate incoming damage & absorb light
Perihelion Pauldrons Gain a bonus to AC and retaliate against attackers with energy damage Blind attackers & banish darkness
Pestilence Cloak Gain illusory concealment Sicken nearby attackers
Pit Fiend's Shroud Gain a fearsome aura that causes creatures to become shaken Frighten foes & gain a pair of demonic wings
Robes of Splintered Light Create prismatic robes that grant various defensive bonuses Gain benefit of an additional color
Ronin's Horo When you move, gain a bonus against ranged attacks and a bonus to Intimidate checks Capture failed ammunition in your cloak
Royal Treasury Gain a bonus to Appraise and a discount on goods and services Conjure a slithering pit to store items
Shahzada's Dissolution Create high-pressure water blasts that can push creatures Melt stone with water blasts
Shawl of Shifting Stars You can always see the night sky, and gain bonuses to astronomy and stellar navigation Travel to and from the Astral Plane
Shroud of the Spectre Change into a gaseous form with significant advantages Make attacks while in gaseous form
Spiked Pauldrons Gain bonus to CMD vs grapple checks and deal damage to grappling creatures Deal increased damage & shoot spikes at things
Spore Wings Damage adjacent creatures and cause entangling vines to spring from their flesh Gain fly speed & fire entangling spores in a cone
Stormwarden's Coat Negate penalties caused by weather effects Gain protection of fickle winds
Tactician's Tabard Store a veil and swap it for another by burning essence Reshape veils more swiftly
Tortoise's Shell Gain stone plate that can transform into a jug full of wine Gain a fly speed
Trickster's Overcoat Create an armored coat that grants bonuses to Disguise and Stealth, as well as hiding from divination effects All of your veils appear either non-magical or invisible, and the coat protects against even more powerful divinations
Valkyrie's Chain Create a suit of chainmail armor that doesn't weigh you down Use breath of life as an SLA
Vorpal Guards Gain bonus to AC vs critical hit confirmation rolls Gain vorpal immunity & increase fortification
Watchful Spirit You may watch the branded creature invisibly The range at which this brand is maintained is limitless, you can use the branded creature's space as your own for other brands
Werewolf's Pelt Gain a bonus to Perception and DR/silver or good Transform into a wolf as per beast shape I
Winter's Coat You gain cold resistance and can turn into a cloud of snowflakes Instantly take on snowflake form to elude attack or falling

Wrists Slot Veils

Name Description Bind Effect
Abductor's Shadow Gain AC while moving, Stealth while moving quickly Teleport a creature within Medium range adjacent to you
Armlets of the Shaitan Extend your reach, gain bonuses to attack and damage if you and your foe are on the ground Attack all enemies within reach
Bands of Binding Ice Summon walls of ice Contain creature in ice
Bands of the Void Teleport creatures and objects to you Conjure extradimensional space
Bangles of the Jealous Seductress Gain an aura that fascinates foes Cut down the de-impressed
Balor's Whip Create a smoky whip that deals extra damage to good creatures Enhance whip's reach, enclosing & grapple range
Blackened Pitchfork Create a foul trident that sickens creatures on a critical hit Grant enhancements against Chaotic or Good foes Trap souls & consume to heal
Bonds of Freedom Create a spiked chain, ignore the hardness of restraining devices Gain Hands bind, use a mass version of freedom of movement
Bracers of the Waking Nightmare Target take penalties to senses and defenses, as well as a confusion-like effect Afflict more creatures with nightmares
Cordyceps Sporecloud Puppet a willing creature by spending your own actions Gain Hands bind, infect multiple creatures at once, manipulate creatures more easily
Ditchdigger's Armlets Create earthen explosions Conjure extradimensional spiked pit
Dretch Flesh Gain fire resistance and DR Deal strength poison when touched
Duelist's Edge Give up attacks to make parries later Gain Hands bind, teleport when you parry, parry anything
Dullahan's Whip Create a whip with a high critical range Gain Hands bind, confirming a critical hit places a doom mark on the target
Efreeti's Brass Scimitar Create a scimitar made of pure flame Scorch weapon-takers, gain flaming bursts & reduce victims to ash
Gloves of Repulsion Deal force damage and bull rush a touched creature Gain Hands bind, launch objects
Goldhoard Vestments Transform items into gold, invest gold into this veil to gain bonuses to saving throws and AC Replace your attacks with touch attacks which deal akashic damage, invest gold to gain a bonus to attack and damage
Grasp of Undeath Gain a touch attack that damages and nauseates living creatures and causes undead to flee Your touch now paralyzes living creatures
Hand Cannons Grants a powerful ranged attack Enhance cannons with elemental qualities
Hands of the Crafter Gain bonuses to Craft and Spellcraft checks made to create magical items Use stone shape on wood or stone
Interference Bangles Inhibits machinery within 10 feet Inflict spell failure chance within aura
Jack's Lantern Summon a jack-o-lantern that acts as a light hammer Gain Hands bind, confirming a critical hit places a doom mark, marked creatures who die are turned into soul gems
Lashing Spinnerets Gain arachnid themed abilities Use web shelter or web
Laundress's Sheet Create a bladed scarf that functions as a short bridge Take essence burn when tripping creatures to trap them in water
Mai'yr's Band Launch blasts of elemental energy Unleash a full attack of blasts
Mjolnir Create a warhammer that can be thrown Teleport into melee on hit, enhance warhammer & counter weapon-takers with lightning Increase damage upon a critical hit
Pursuer's Cuffs Take a 5-foot step to follow foes who step away from you Make an attack against a creature you followed
Reaper's Scythe Gain a dread scythe that deals negative energy to living creatures and positive energy to undead Enhance scythe with deathly power, inflict doom marks on crit
Ribbon of Displacement Swap places with a creature and disguise each as the other Swap places more quickly, even in response to attacks
Runecloth of Doorways Connect two locations, allowing creatures to teleport between them Conjure portals at increased distance
Salvager's Gloves Reduce penalities for using broken equipment or improvised weapons Reinforce & regenerate held or piloted objects
Scarlet Prayer Band Gain bonuses vs disease, poison, and negative energy Channel Positive Energy
Shackles of Perdition Gain a bonus to AC that doubles against fey, chaotic, and good creatures Bind target with anti-Faerie & anti-CG chains
Shifting Moon Glaive Create a glaive that gains different abilities as it shifts through the phases of the moon Gain Hands bind, increase the power of your moon phase abilities
Slashing Volley Summon a shortbow that moves you towards foes or an elven curved blade that moves you away Moving via the veil allows you to make an extra attack
Spinelash Transform one of your arms into a sting natural attack with reach and a deadly poison Gain a second sting natural attack and inject poison along with touch attacks
Star Metal Bracers Gain resistance to a single element of your choice Gain temporary Essence from energy attacks
Starcaller's Bangles Summon a meteor to strike your foes Cause the meteor to explode and deal splash damage
Storm Gauntlets Gain touch attack that deals elemental damage Apply elemental damage to weapons
Tentacles of Abolethic Sovereignty Gain tentacle attack that penalizes foe's Charisma Erode natural armour & inflict water dependancy
Thurston's Bladewards Gain DR/bludgeoning Gain shield bonus to AC
Trickster's Web Gain a bonus to Craft (traps), Bluff, and the DC to escape your bonds Gain the Hands bind, create magical traps
Vain Queen's Hand Mirror Create a mirror that acts as a silver mace, cast augury as an SLA Conjure spiritual ally
Vines of the Elderwood Gain woodland step and trackless step Target a foe with entangling thorns

Fisherking Veils

The Fisherking class uses the Vizier list, but has a few veils specific to it, listed below:

Hand Slot Veils

Name Description Bind Effect
Sword of Kingship Create a longsword that ignores some DR and hardness Enhance sword.

Voice Slot Veils

Name Description Bind Effect
Annexation Reposition creatures within 30 feet Teleport nearby enemies further away. Reinforce kingdom Treasurer.
Black Midnight's Voice Create a mote of darkness that increases the DCs of fear and darkness effects, summon a mount Creatures in your darkness must save or be frightened, summon a ghost wolf
Declaration of War You and your allies gain a bonus to attack and damage Conjure a pack of veil-enhanced hellhounds.Reinforce kingdom General.
Diplomatic Overture You gain a bonus to Diplomacy and Knowledge (nobility) Gain sanctuary & grant to allies. Reroll diplomatic overtures.
Divine Mandate You gain a bonus to Intimidate and can cast command as an SLA Pass an inquisitor's Judgement. Reinforce kingdom High Priest.
False Attribution Gain bonuses to Bluff and Knowledge (history) Reroll Bluff or make lies more believable using Knowledge (history)
Interdiction You and your allies gain a bonus to AC and saves against a single creature Use forbid action or greater forbid action. Quiet turmoil.
Invigorating Oration You can heal critically injured allies as an immediate action Preserve ally past the point of death. Reinforce kingdom Ruler, Consort or Heir.
Rebuke Your voice deals damage to a target Damage & terrify multiple targets. Reinforce kingdom Enforcer.
Royal Patent Grant a creature a Title veil Extend reach of Title veil. Ignore kingdom understaffing penalties.
Stay of Execution Your veils deal nonlethal damage and you can cast stabalize as an SLA Place Symbol of Mercy upon foe. Reinforce kingdom Warder.

Wrist Slot Veils

Name Description Bind Effect
Sword of Kingship Create a longsword that ignores some DR and hardness Share veils with allies.
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